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Searched refs:_NEW_TEXTURE_MATRIX (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dstate.c402 _NEW_BUFFERS | _NEW_MODELVIEW | _NEW_PROJECTION | _NEW_TEXTURE_MATRIX | in _mesa_update_state_locked()
426 if (new_state & _NEW_TEXTURE_MATRIX) in _mesa_update_state_locked()
Ddebug.c84 (state & _NEW_TEXTURE_MATRIX) ? "ctx->TextureMatrix, " : "", in _mesa_print_state()
Dmatrix.c1045 _NEW_TEXTURE_MATRIX); in _mesa_init_matrix()
Dmtypes.h2816 #define _NEW_TEXTURE_MATRIX (1u << 2) /**< gl_context::TextureMatrix */ macro
/third_party/mesa3d/src/mesa/program/
Dprog_statevars.c876 return _NEW_TEXTURE_MATRIX; in _mesa_program_state_flags()