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Searched refs:_NEW_VIEWPORT (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dviewport.c299 FLUSH_VERTICES(ctx, _NEW_VIEWPORT, GL_VIEWPORT_BIT); in set_depth_range_no_notify()
658 FLUSH_VERTICES(ctx, _NEW_VIEWPORT, GL_VIEWPORT_BIT); in set_viewport_swizzle()
Ddebug.c100 (state & _NEW_VIEWPORT) ? "ctx->Viewport, " : "", in _mesa_print_state()
Dmtypes.h2832 #define _NEW_VIEWPORT (1u << 18) /**< gl_context::Viewport */ macro
Dattrib.c1090 ctx->NewState |= _NEW_VIEWPORT; in _mesa_PopAttrib()
/third_party/mesa3d/src/mesa/program/
Dprog_statevars.c892 return _NEW_VIEWPORT; in _mesa_program_state_flags()