Searched refs:_NEW_VIEWPORT (Results 1 – 5 of 5) sorted by relevance
299 FLUSH_VERTICES(ctx, _NEW_VIEWPORT, GL_VIEWPORT_BIT); in set_depth_range_no_notify()658 FLUSH_VERTICES(ctx, _NEW_VIEWPORT, GL_VIEWPORT_BIT); in set_viewport_swizzle()
100 (state & _NEW_VIEWPORT) ? "ctx->Viewport, " : "", in _mesa_print_state()
2832 #define _NEW_VIEWPORT (1u << 18) /**< gl_context::Viewport */ macro
1090 ctx->NewState |= _NEW_VIEWPORT; in _mesa_PopAttrib()
892 return _NEW_VIEWPORT; in _mesa_program_state_flags()