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Searched refs:_VtxWritePtr (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/imgui/
Dimgui_draw.cpp366 _VtxWritePtr = NULL; in Clear()
382 _VtxWritePtr = NULL; in ClearFreeMemory()
610 _VtxWritePtr = VtxBuffer.Data + vtx_buffer_old_size; in PrimReserve()
624 _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; in PrimRect()
625 _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col; in PrimRect()
626 _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col; in PrimRect()
627 _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv; _VtxWritePtr[3].col = col; in PrimRect()
628 _VtxWritePtr += 4; in PrimRect()
639 _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv_a; _VtxWritePtr[0].col = col; in PrimRectUV()
640 _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv_b; _VtxWritePtr[1].col = col; in PrimRectUV()
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Dimgui.h1809 …ImDrawVert* _VtxWritePtr; // [Internal] point within VtxBuffer.Data after each a… member
1880 …os, const ImVec2& uv, ImU32 col){ _VtxWritePtr->pos = pos; _VtxWritePtr->uv = uv; _VtxWritePtr->co… in PrimWriteVtx()
Dimgui.cpp3669 …IM_ASSERT(draw_list->VtxBuffer.Size == 0 || draw_list->_VtxWritePtr == draw_list->VtxBuffer.Data +… in AddDrawListToDrawData()
/third_party/flutter/skia/third_party/externals/imgui/
Dimgui_draw.cpp364 _VtxWritePtr = NULL; in Clear()
380 _VtxWritePtr = NULL; in ClearFreeMemory()
608 _VtxWritePtr = VtxBuffer.Data + vtx_buffer_old_size; in PrimReserve()
622 _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; in PrimRect()
623 _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col; in PrimRect()
624 _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col; in PrimRect()
625 _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv; _VtxWritePtr[3].col = col; in PrimRect()
626 _VtxWritePtr += 4; in PrimRect()
637 _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv_a; _VtxWritePtr[0].col = col; in PrimRectUV()
638 _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv_b; _VtxWritePtr[1].col = col; in PrimRectUV()
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Dimgui.h1801 …ImDrawVert* _VtxWritePtr; // [Internal] point within VtxBuffer.Data after each a… member
1872 …os, const ImVec2& uv, ImU32 col){ _VtxWritePtr->pos = pos; _VtxWritePtr->uv = uv; _VtxWritePtr->co… in PrimWriteVtx()
Dimgui.cpp3605 …IM_ASSERT(draw_list->VtxBuffer.Size == 0 || draw_list->_VtxWritePtr == draw_list->VtxBuffer.Data +… in AddDrawListToDrawData()
/third_party/skia/third_party/externals/imgui/
Dimgui_draw.cpp416 _VtxWritePtr = NULL; in _ResetForNewFrame()
433 _VtxWritePtr = NULL; in _ClearFreeMemory()
644 _VtxWritePtr = VtxBuffer.Data + vtx_buffer_old_size; in PrimReserve()
669 _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; in PrimRect()
670 _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col; in PrimRect()
671 _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col; in PrimRect()
672 _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv; _VtxWritePtr[3].col = col; in PrimRect()
673 _VtxWritePtr += 4; in PrimRect()
684 _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv_a; _VtxWritePtr[0].col = col; in PrimRectUV()
685 _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv_b; _VtxWritePtr[1].col = col; in PrimRectUV()
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Dimgui.h2404 …ImDrawVert* _VtxWritePtr; // [Internal] point within VtxBuffer.Data after each a… member
2493 …const ImVec2& uv, ImU32 col) { _VtxWritePtr->pos = pos; _VtxWritePtr->uv = uv; _VtxWritePtr->co… in PrimWriteVtx()
Dimgui.cpp4311 …IM_ASSERT(draw_list->VtxBuffer.Size == 0 || draw_list->_VtxWritePtr == draw_list->VtxBuffer.Data +… in AddDrawListToDrawData()