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Searched refs:__glXFlushRenderBuffer (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/glx/
Dpackrender.h78 pc = __glXFlushRenderBuffer(gc, pc); \
84 pc = __glXFlushRenderBuffer(gc, pc); \
90 pc = __glXFlushRenderBuffer(gc, pc); \
99 pc = __glXFlushRenderBuffer(gc, pc); \
108 pc = __glXFlushRenderBuffer(gc, pc); \
117 pc = __glXFlushRenderBuffer(gc, pc); \
146 (void) __glXFlushRenderBuffer(gc, pc); \
Dindirect_vertex_array.c552 pc = __glXFlushRenderBuffer(gc, pc); in emit_DrawArrays_none()
559 pc = __glXFlushRenderBuffer(gc, pc); in emit_DrawArrays_none()
567 (void) __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawArrays_none()
652 __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawArrays_header_old()
670 (void) __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawArrays_header_old()
729 (void) __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawArrays_old()
776 gc->pc = __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawElements_none()
790 pc = __glXFlushRenderBuffer(gc, pc); in emit_DrawElements_none()
808 pc = __glXFlushRenderBuffer(gc, pc); in emit_DrawElements_none()
816 (void) __glXFlushRenderBuffer(gc, gc->pc); in emit_DrawElements_none()
[all …]
Dindirect_glx.c219 __glXFlushRenderBuffer(gc, gc->pc); in indirect_wait_gl()
238 __glXFlushRenderBuffer(gc, gc->pc); in indirect_wait_x()
Dpacksingle.h68 (void) __glXFlushRenderBuffer(gc, pc); \
Dsingle2.c681 (void) __glXFlushRenderBuffer(gc, gc->pc); in __indirect_glGetString()
852 (void) __glXFlushRenderBuffer(gc, gc->pc); in __indirect_glAreTexturesResident()
Dglxext.c1014 (void) __glXFlushRenderBuffer(gc, gc->pc); in __glXSetupForCommand()
1047 __glXFlushRenderBuffer(struct glx_context * ctx, GLubyte * pc) in __glXFlushRenderBuffer() function
Dglxclient.h633 extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
Dglxcmds.c602 __glXFlushRenderBuffer(gc, gc->pc); in glXUseXFont()