/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/desktop-only/comp/ |
D | extended-arithmetic.desktop.comp | 6 uint _m0; 12 uvec2 _m0; 18 uvec3 _m0; 24 uvec4 _m0; 30 int _m0; 36 ivec2 _m0; 42 ivec3 _m0; 48 ivec4 _m0; 95 _25._m0 = uaddCarry(u.a, u.b, _25._m1); 97 u.c = _25._m0; [all …]
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/desktop-only/comp/ |
D | extended-arithmetic.desktop.comp | 6 uint _m0; 12 uvec2 _m0; 18 uvec3 _m0; 24 uvec4 _m0; 30 int _m0; 36 ivec2 _m0; 42 ivec3 _m0; 48 ivec4 _m0; 95 _25._m0 = uaddCarry(u.a, u.b, _25._m1); 97 u.c = _25._m0; [all …]
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/comp/ |
D | nonuniform-bracket-handling.vk.nocompat.asm.comp.vk | 9 uvec2 _m0[]; 14 uint _m0; 37 …nt((_99 < _7._m0[_71].y) ? (_99 + _7._m0[_71].x) : 4294967295u), vec4(imageLoad(_9[registers._m4],… 40 … int((_117 < _7._m0[_71].y) ? (_117 + _7._m0[_71].x) : 4294967295u), vec4(texelFetch(_8[_76], int(… 41 …tomicAdd(_10[_61], int((gl_GlobalInvocationID.x < _7._m0[_64].y) ? (gl_GlobalInvocationID.x + _7._… 42 …CompSwap(_10[_61], int((gl_GlobalInvocationID.y < _7._m0[_64].y) ? (gl_GlobalInvocationID.y + _7._… 43 …mageStore(_9[registers._m4], int((0u < _7._m0[_71].y) ? (0u + _7._m0[_71].x) : 4294967295u), vec4(… 44 …mageStore(_9[registers._m4], int((1u < _7._m0[_71].y) ? (1u + _7._m0[_71].x) : 4294967295u), vec4(… 46 …(_99 < _7._m0[_11].y) ? (_99 + _7._m0[_11].x) : 4294967295u), vec4(imageLoad(_9[nonuniformEXT(_11)… 48 …117 < _7._m0[_11].y) ? (_117 + _7._m0[_11].x) : 4294967295u), vec4(texelFetch(_8[nonuniformEXT(_13… [all …]
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D | glsl.std450.frexp-modf-struct.asm.comp | 6 float _m0; 12 float _m0; 18 float _m0; 25 _23._m0 = modf(20.0, _23._m1); 27 _24._m0 = frexp(40.0, _24._m1); 28 _4._m0 = _23._m0; 29 _4._m0 = _23._m1; 30 _4._m0 = _24._m0;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/desktop-only/comp/ |
D | extended-arithmetic.desktop.comp | 28 uint _m0; 34 uint2 _m0; 40 uint3 _m0; 46 uint4 _m0; 72 int _m0; 78 int2 _m0; 84 int3 _m0; 90 int4 _m0; 99 _25._m0 = u.a + u.b; 100 _25._m1 = select(uint(1), uint(0), _25._m0 >= max(u.a, u.b)); [all …]
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/desktop-only/comp/ |
D | extended-arithmetic.desktop.comp | 28 uint _m0; 34 uint2 _m0; 40 uint3 _m0; 46 uint4 _m0; 72 int _m0; 78 int2 _m0; 84 int3 _m0; 90 int4 _m0; 99 _25._m0 = u.a + u.b; 100 _25._m1 = select(uint(1), uint(0), _25._m0 >= max(u.a, u.b)); [all …]
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/asm/comp/ |
D | bitcast_icmp.asm.comp | 8 int4 _m0; 14 uint4 _m0; 20 _6._m0 = uint4(int4(_5._m1) < _5._m0); 21 _6._m0 = uint4(int4(_5._m1) <= _5._m0); 22 _6._m0 = uint4(_5._m1 < uint4(_5._m0)); 23 _6._m0 = uint4(_5._m1 <= uint4(_5._m0)); 24 _6._m0 = uint4(int4(_5._m1) > _5._m0); 25 _6._m0 = uint4(int4(_5._m1) >= _5._m0); 26 _6._m0 = uint4(_5._m1 > uint4(_5._m0)); 27 _6._m0 = uint4(_5._m1 >= uint4(_5._m0));
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D | multiple-entry.asm.comp | 8 int4 _m0; 14 uint4 _m0; 20 _9._m0 = _8._m1 + uint4(_8._m0); 21 _9._m0 = uint4(_8._m0) + _8._m1; 22 _9._m0 = _8._m1 + _8._m1; 23 _9._m0 = uint4(_8._m0 + _8._m0); 25 _9._m1 = _8._m0 + _8._m0; 26 _9._m1 = int4(_8._m1) + _8._m0; 27 _9._m1 = _8._m0 + int4(_8._m1);
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D | bitcast_iadd.asm.comp | 8 int4 _m0; 14 uint4 _m0; 20 _6._m0 = _5._m1 + uint4(_5._m0); 21 _6._m0 = uint4(_5._m0) + _5._m1; 22 _6._m0 = _5._m1 + _5._m1; 23 _6._m0 = uint4(_5._m0 + _5._m0); 25 _6._m1 = _5._m0 + _5._m0; 26 _6._m1 = int4(_5._m1) + _5._m0; 27 _6._m1 = _5._m0 + int4(_5._m1);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/comp/ |
D | bitcast_icmp.asm.comp | 8 int4 _m0; 14 uint4 _m0; 20 _6._m0 = uint4(int4(_5._m1) < _5._m0); 21 _6._m0 = uint4(int4(_5._m1) <= _5._m0); 22 _6._m0 = uint4(_5._m1 < uint4(_5._m0)); 23 _6._m0 = uint4(_5._m1 <= uint4(_5._m0)); 24 _6._m0 = uint4(int4(_5._m1) > _5._m0); 25 _6._m0 = uint4(int4(_5._m1) >= _5._m0); 26 _6._m0 = uint4(_5._m1 > uint4(_5._m0)); 27 _6._m0 = uint4(_5._m1 >= uint4(_5._m0));
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D | multiple-entry.asm.comp | 8 int4 _m0; 14 uint4 _m0; 20 _9._m0 = _8._m1 + uint4(_8._m0); 21 _9._m0 = uint4(_8._m0) + _8._m1; 22 _9._m0 = _8._m1 + _8._m1; 23 _9._m0 = uint4(_8._m0 + _8._m0); 25 _9._m1 = _8._m0 + _8._m0; 26 _9._m1 = int4(_8._m1) + _8._m0; 27 _9._m1 = _8._m0 + int4(_8._m1);
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D | bitcast_iadd.asm.comp | 8 int4 _m0; 14 uint4 _m0; 20 _6._m0 = _5._m1 + uint4(_5._m0); 21 _6._m0 = uint4(_5._m0) + _5._m1; 22 _6._m0 = _5._m1 + _5._m1; 23 _6._m0 = uint4(_5._m0 + _5._m0); 25 _6._m1 = _5._m0 + _5._m0; 26 _6._m1 = int4(_5._m1) + _5._m0; 27 _6._m1 = _5._m0 + int4(_5._m1);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/comp/ |
D | bitcast_icmp.asm.comp | 6 ivec4 _m0; 12 uvec4 _m0; 18 _6._m0 = uvec4(lessThan(ivec4(_5._m1), _5._m0)); 19 _6._m0 = uvec4(lessThanEqual(ivec4(_5._m1), _5._m0)); 20 _6._m0 = uvec4(lessThan(_5._m1, uvec4(_5._m0))); 21 _6._m0 = uvec4(lessThanEqual(_5._m1, uvec4(_5._m0))); 22 _6._m0 = uvec4(greaterThan(ivec4(_5._m1), _5._m0)); 23 _6._m0 = uvec4(greaterThanEqual(ivec4(_5._m1), _5._m0)); 24 _6._m0 = uvec4(greaterThan(_5._m1, uvec4(_5._m0))); 25 _6._m0 = uvec4(greaterThanEqual(_5._m1, uvec4(_5._m0)));
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D | bitcast_iadd.asm.comp | 6 ivec4 _m0; 12 uvec4 _m0; 18 _6._m0 = _5._m1 + uvec4(_5._m0); 19 _6._m0 = uvec4(_5._m0) + _5._m1; 20 _6._m0 = _5._m1 + _5._m1; 21 _6._m0 = uvec4(_5._m0 + _5._m0); 23 _6._m1 = _5._m0 + _5._m0; 24 _6._m1 = ivec4(_5._m1) + _5._m0; 25 _6._m1 = _5._m0 + ivec4(_5._m1);
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D | multiple-entry.asm.comp | 6 ivec4 _m0; 12 uvec4 _m0; 18 _9._m0 = _8._m1 + uvec4(_8._m0); 19 _9._m0 = uvec4(_8._m0) + _8._m1; 20 _9._m0 = _8._m1 + _8._m1; 21 _9._m0 = uvec4(_8._m0 + _8._m0); 23 _9._m1 = _8._m0 + _8._m0; 24 _9._m1 = ivec4(_8._m1) + _8._m0; 25 _9._m1 = _8._m0 + ivec4(_8._m1);
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D | decoration-group.asm.comp | 6 float _m0[]; 11 float _m0[]; 16 float _m0[]; 21 float _m0[]; 26 float _m0[]; 31 float _m0[]; 36 …_m0[gl_GlobalInvocationID.x] = (((_16._m0[gl_GlobalInvocationID.x] + _17._m0[gl_GlobalInvocationID…
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/comp/ |
D | bitcast_icmp.asm.comp | 6 ivec4 _m0; 12 uvec4 _m0; 18 _6._m0 = uvec4(lessThan(ivec4(_5._m1), _5._m0)); 19 _6._m0 = uvec4(lessThanEqual(ivec4(_5._m1), _5._m0)); 20 _6._m0 = uvec4(lessThan(_5._m1, uvec4(_5._m0))); 21 _6._m0 = uvec4(lessThanEqual(_5._m1, uvec4(_5._m0))); 22 _6._m0 = uvec4(greaterThan(ivec4(_5._m1), _5._m0)); 23 _6._m0 = uvec4(greaterThanEqual(ivec4(_5._m1), _5._m0)); 24 _6._m0 = uvec4(greaterThan(_5._m1, uvec4(_5._m0))); 25 _6._m0 = uvec4(greaterThanEqual(_5._m1, uvec4(_5._m0)));
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D | bitcast_iadd.asm.comp | 6 ivec4 _m0; 12 uvec4 _m0; 18 _6._m0 = _5._m1 + uvec4(_5._m0); 19 _6._m0 = uvec4(_5._m0) + _5._m1; 20 _6._m0 = _5._m1 + _5._m1; 21 _6._m0 = uvec4(_5._m0 + _5._m0); 23 _6._m1 = _5._m0 + _5._m0; 24 _6._m1 = ivec4(_5._m1) + _5._m0; 25 _6._m1 = _5._m0 + ivec4(_5._m1);
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D | multiple-entry.asm.comp | 6 ivec4 _m0; 12 uvec4 _m0; 18 _9._m0 = _8._m1 + uvec4(_8._m0); 19 _9._m0 = uvec4(_8._m0) + _8._m1; 20 _9._m0 = _8._m1 + _8._m1; 21 _9._m0 = uvec4(_8._m0 + _8._m0); 23 _9._m1 = _8._m0 + _8._m0; 24 _9._m1 = ivec4(_8._m1) + _8._m0; 25 _9._m1 = _8._m0 + ivec4(_8._m1);
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D | decoration-group.asm.comp | 6 float _m0[]; 11 float _m0[]; 16 float _m0[]; 21 float _m0[]; 26 float _m0[]; 31 float _m0[]; 36 …_m0[gl_GlobalInvocationID.x] = (((_16._m0[gl_GlobalInvocationID.x] + _17._m0[gl_GlobalInvocationID…
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-ue4/asm/frag/ |
D | texture-atomics.asm.frag | 11 float4 _m0[1]; 45 …if (all(CulledObjectBoxBounds._m0[_107].xy > _96.xy) && all(CulledObjectBoxBounds._m0[_103].xyz < … 47 …float3 _121 = float3(0.5) * (CulledObjectBoxBounds._m0[_103].xyz + CulledObjectBoxBounds._m0[_107]… 53 …CulledObjectBoxBounds._m0[_103 + 2u].xyz), dot(_166, CulledObjectBoxBounds._m0[_103 + 3u].xyz), do… 55 …CulledObjectBoxBounds._m0[_103 + 2u].xyz), dot(_189, CulledObjectBoxBounds._m0[_103 + 3u].xyz), do… 57 …CulledObjectBoxBounds._m0[_103 + 2u].xyz), dot(_205, CulledObjectBoxBounds._m0[_103 + 3u].xyz), do… 59 …CulledObjectBoxBounds._m0[_103 + 2u].xyz), dot(_221, CulledObjectBoxBounds._m0[_103 + 3u].xyz), do… 61 …CulledObjectBoxBounds._m0[_103 + 2u].xyz), dot(_237, CulledObjectBoxBounds._m0[_103 + 3u].xyz), do… 63 …CulledObjectBoxBounds._m0[_103 + 2u].xyz), dot(_253, CulledObjectBoxBounds._m0[_103 + 3u].xyz), do… 65 …CulledObjectBoxBounds._m0[_103 + 2u].xyz), dot(_269, CulledObjectBoxBounds._m0[_103 + 3u].xyz), do… [all …]
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D | texture-atomics.asm.argument.msl2.frag | 11 float4 _m0[1]; 53 …DescriptorSet0.CulledObjectBoxBounds)._m0[_107].xy > _96.xy) && all((*spvDescriptorSet0.CulledObje… 55 … ((*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103].xyz + (*spvDescriptorSet0.CulledObjectBoxBo… 61 …._m0[_103 + 2u].xyz), dot(_166, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 3u].xyz), do… 63 …._m0[_103 + 2u].xyz), dot(_189, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 3u].xyz), do… 65 …._m0[_103 + 2u].xyz), dot(_205, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 3u].xyz), do… 67 …._m0[_103 + 2u].xyz), dot(_221, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 3u].xyz), do… 69 …._m0[_103 + 2u].xyz), dot(_237, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 3u].xyz), do… 71 …._m0[_103 + 2u].xyz), dot(_253, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 3u].xyz), do… 73 …._m0[_103 + 2u].xyz), dot(_269, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 3u].xyz), do… [all …]
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D | texture-atomics.asm.graphics-robust-access.frag | 11 float4 _m0[1]; 46 …if (all(CulledObjectBoxBounds._m0[_310].xy > _96.xy) && all(CulledObjectBoxBounds._m0[uint(clamp(i… 48 …nds._m0[uint(clamp(int(_103), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u)… 54 …_m0[uint(clamp(int(_103 + 2u), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u… 56 …_m0[uint(clamp(int(_103 + 2u), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u… 58 …_m0[uint(clamp(int(_103 + 2u), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u… 60 …_m0[uint(clamp(int(_103 + 2u), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u… 62 …_m0[uint(clamp(int(_103 + 2u), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u… 64 …_m0[uint(clamp(int(_103 + 2u), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u… 66 …_m0[uint(clamp(int(_103 + 2u), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u… [all …]
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/ |
D | loop-header-self-continue-break.asm.comp | 17 float _m0[]; 22 float _m0[]; 34 float _36 = _6._m0[0u]; 40 _46 = _6._m0[35u]; 45 float _45 = _6._m0[_48]; 46 _6._m0[_47] = ((_46 + _44) + _45) / 3.0; 59 _6._m0[35u] = (_36 + (_44 + _6._m0[35u])) / 3.0; 62 _63 = _6._m0[0u]; 68 _36 = _6._m0[0u]; 76 _64 = (_63 < _6._m0[_65]) ? _6._m0[_65] : _63; [all …]
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/asm/comp/ |
D | glsl.std450.frexp-modf-struct.asm.comp | 8 float _m0; 14 float _m0; 20 float _m0; 27 _23._m0 = modf(20.0, _23._m1); 29 _24._m0 = frexp(40.0, _24._m1); 30 _4._m0 = _23._m0; 31 _4._m0 = _23._m1; 32 _4._m0 = _24._m0;
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