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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/desktop-only/comp/
Dextended-arithmetic.desktop.comp6 uint _m0;
12 uvec2 _m0;
18 uvec3 _m0;
24 uvec4 _m0;
30 int _m0;
36 ivec2 _m0;
42 ivec3 _m0;
48 ivec4 _m0;
95 _25._m0 = uaddCarry(u.a, u.b, _25._m1);
97 u.c = _25._m0;
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/desktop-only/comp/
Dextended-arithmetic.desktop.comp6 uint _m0;
12 uvec2 _m0;
18 uvec3 _m0;
24 uvec4 _m0;
30 int _m0;
36 ivec2 _m0;
42 ivec3 _m0;
48 ivec4 _m0;
95 _25._m0 = uaddCarry(u.a, u.b, _25._m1);
97 u.c = _25._m0;
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/comp/
Dnonuniform-bracket-handling.vk.nocompat.asm.comp.vk9 uvec2 _m0[];
14 uint _m0;
37 …nt((_99 < _7._m0[_71].y) ? (_99 + _7._m0[_71].x) : 4294967295u), vec4(imageLoad(_9[registers._m4],…
40 … int((_117 < _7._m0[_71].y) ? (_117 + _7._m0[_71].x) : 4294967295u), vec4(texelFetch(_8[_76], int(…
41 …tomicAdd(_10[_61], int((gl_GlobalInvocationID.x < _7._m0[_64].y) ? (gl_GlobalInvocationID.x + _7._…
42 …CompSwap(_10[_61], int((gl_GlobalInvocationID.y < _7._m0[_64].y) ? (gl_GlobalInvocationID.y + _7._…
43 …mageStore(_9[registers._m4], int((0u < _7._m0[_71].y) ? (0u + _7._m0[_71].x) : 4294967295u), vec4(…
44 …mageStore(_9[registers._m4], int((1u < _7._m0[_71].y) ? (1u + _7._m0[_71].x) : 4294967295u), vec4(…
46 …(_99 < _7._m0[_11].y) ? (_99 + _7._m0[_11].x) : 4294967295u), vec4(imageLoad(_9[nonuniformEXT(_11)…
48 …117 < _7._m0[_11].y) ? (_117 + _7._m0[_11].x) : 4294967295u), vec4(texelFetch(_8[nonuniformEXT(_13…
[all …]
Dglsl.std450.frexp-modf-struct.asm.comp6 float _m0;
12 float _m0;
18 float _m0;
25 _23._m0 = modf(20.0, _23._m1);
27 _24._m0 = frexp(40.0, _24._m1);
28 _4._m0 = _23._m0;
29 _4._m0 = _23._m1;
30 _4._m0 = _24._m0;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/desktop-only/comp/
Dextended-arithmetic.desktop.comp28 uint _m0;
34 uint2 _m0;
40 uint3 _m0;
46 uint4 _m0;
72 int _m0;
78 int2 _m0;
84 int3 _m0;
90 int4 _m0;
99 _25._m0 = u.a + u.b;
100 _25._m1 = select(uint(1), uint(0), _25._m0 >= max(u.a, u.b));
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/desktop-only/comp/
Dextended-arithmetic.desktop.comp28 uint _m0;
34 uint2 _m0;
40 uint3 _m0;
46 uint4 _m0;
72 int _m0;
78 int2 _m0;
84 int3 _m0;
90 int4 _m0;
99 _25._m0 = u.a + u.b;
100 _25._m1 = select(uint(1), uint(0), _25._m0 >= max(u.a, u.b));
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/asm/comp/
Dbitcast_icmp.asm.comp8 int4 _m0;
14 uint4 _m0;
20 _6._m0 = uint4(int4(_5._m1) < _5._m0);
21 _6._m0 = uint4(int4(_5._m1) <= _5._m0);
22 _6._m0 = uint4(_5._m1 < uint4(_5._m0));
23 _6._m0 = uint4(_5._m1 <= uint4(_5._m0));
24 _6._m0 = uint4(int4(_5._m1) > _5._m0);
25 _6._m0 = uint4(int4(_5._m1) >= _5._m0);
26 _6._m0 = uint4(_5._m1 > uint4(_5._m0));
27 _6._m0 = uint4(_5._m1 >= uint4(_5._m0));
Dmultiple-entry.asm.comp8 int4 _m0;
14 uint4 _m0;
20 _9._m0 = _8._m1 + uint4(_8._m0);
21 _9._m0 = uint4(_8._m0) + _8._m1;
22 _9._m0 = _8._m1 + _8._m1;
23 _9._m0 = uint4(_8._m0 + _8._m0);
25 _9._m1 = _8._m0 + _8._m0;
26 _9._m1 = int4(_8._m1) + _8._m0;
27 _9._m1 = _8._m0 + int4(_8._m1);
Dbitcast_iadd.asm.comp8 int4 _m0;
14 uint4 _m0;
20 _6._m0 = _5._m1 + uint4(_5._m0);
21 _6._m0 = uint4(_5._m0) + _5._m1;
22 _6._m0 = _5._m1 + _5._m1;
23 _6._m0 = uint4(_5._m0 + _5._m0);
25 _6._m1 = _5._m0 + _5._m0;
26 _6._m1 = int4(_5._m1) + _5._m0;
27 _6._m1 = _5._m0 + int4(_5._m1);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/comp/
Dbitcast_icmp.asm.comp8 int4 _m0;
14 uint4 _m0;
20 _6._m0 = uint4(int4(_5._m1) < _5._m0);
21 _6._m0 = uint4(int4(_5._m1) <= _5._m0);
22 _6._m0 = uint4(_5._m1 < uint4(_5._m0));
23 _6._m0 = uint4(_5._m1 <= uint4(_5._m0));
24 _6._m0 = uint4(int4(_5._m1) > _5._m0);
25 _6._m0 = uint4(int4(_5._m1) >= _5._m0);
26 _6._m0 = uint4(_5._m1 > uint4(_5._m0));
27 _6._m0 = uint4(_5._m1 >= uint4(_5._m0));
Dmultiple-entry.asm.comp8 int4 _m0;
14 uint4 _m0;
20 _9._m0 = _8._m1 + uint4(_8._m0);
21 _9._m0 = uint4(_8._m0) + _8._m1;
22 _9._m0 = _8._m1 + _8._m1;
23 _9._m0 = uint4(_8._m0 + _8._m0);
25 _9._m1 = _8._m0 + _8._m0;
26 _9._m1 = int4(_8._m1) + _8._m0;
27 _9._m1 = _8._m0 + int4(_8._m1);
Dbitcast_iadd.asm.comp8 int4 _m0;
14 uint4 _m0;
20 _6._m0 = _5._m1 + uint4(_5._m0);
21 _6._m0 = uint4(_5._m0) + _5._m1;
22 _6._m0 = _5._m1 + _5._m1;
23 _6._m0 = uint4(_5._m0 + _5._m0);
25 _6._m1 = _5._m0 + _5._m0;
26 _6._m1 = int4(_5._m1) + _5._m0;
27 _6._m1 = _5._m0 + int4(_5._m1);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/comp/
Dbitcast_icmp.asm.comp6 ivec4 _m0;
12 uvec4 _m0;
18 _6._m0 = uvec4(lessThan(ivec4(_5._m1), _5._m0));
19 _6._m0 = uvec4(lessThanEqual(ivec4(_5._m1), _5._m0));
20 _6._m0 = uvec4(lessThan(_5._m1, uvec4(_5._m0)));
21 _6._m0 = uvec4(lessThanEqual(_5._m1, uvec4(_5._m0)));
22 _6._m0 = uvec4(greaterThan(ivec4(_5._m1), _5._m0));
23 _6._m0 = uvec4(greaterThanEqual(ivec4(_5._m1), _5._m0));
24 _6._m0 = uvec4(greaterThan(_5._m1, uvec4(_5._m0)));
25 _6._m0 = uvec4(greaterThanEqual(_5._m1, uvec4(_5._m0)));
Dbitcast_iadd.asm.comp6 ivec4 _m0;
12 uvec4 _m0;
18 _6._m0 = _5._m1 + uvec4(_5._m0);
19 _6._m0 = uvec4(_5._m0) + _5._m1;
20 _6._m0 = _5._m1 + _5._m1;
21 _6._m0 = uvec4(_5._m0 + _5._m0);
23 _6._m1 = _5._m0 + _5._m0;
24 _6._m1 = ivec4(_5._m1) + _5._m0;
25 _6._m1 = _5._m0 + ivec4(_5._m1);
Dmultiple-entry.asm.comp6 ivec4 _m0;
12 uvec4 _m0;
18 _9._m0 = _8._m1 + uvec4(_8._m0);
19 _9._m0 = uvec4(_8._m0) + _8._m1;
20 _9._m0 = _8._m1 + _8._m1;
21 _9._m0 = uvec4(_8._m0 + _8._m0);
23 _9._m1 = _8._m0 + _8._m0;
24 _9._m1 = ivec4(_8._m1) + _8._m0;
25 _9._m1 = _8._m0 + ivec4(_8._m1);
Ddecoration-group.asm.comp6 float _m0[];
11 float _m0[];
16 float _m0[];
21 float _m0[];
26 float _m0[];
31 float _m0[];
36_m0[gl_GlobalInvocationID.x] = (((_16._m0[gl_GlobalInvocationID.x] + _17._m0[gl_GlobalInvocationID…
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/comp/
Dbitcast_icmp.asm.comp6 ivec4 _m0;
12 uvec4 _m0;
18 _6._m0 = uvec4(lessThan(ivec4(_5._m1), _5._m0));
19 _6._m0 = uvec4(lessThanEqual(ivec4(_5._m1), _5._m0));
20 _6._m0 = uvec4(lessThan(_5._m1, uvec4(_5._m0)));
21 _6._m0 = uvec4(lessThanEqual(_5._m1, uvec4(_5._m0)));
22 _6._m0 = uvec4(greaterThan(ivec4(_5._m1), _5._m0));
23 _6._m0 = uvec4(greaterThanEqual(ivec4(_5._m1), _5._m0));
24 _6._m0 = uvec4(greaterThan(_5._m1, uvec4(_5._m0)));
25 _6._m0 = uvec4(greaterThanEqual(_5._m1, uvec4(_5._m0)));
Dbitcast_iadd.asm.comp6 ivec4 _m0;
12 uvec4 _m0;
18 _6._m0 = _5._m1 + uvec4(_5._m0);
19 _6._m0 = uvec4(_5._m0) + _5._m1;
20 _6._m0 = _5._m1 + _5._m1;
21 _6._m0 = uvec4(_5._m0 + _5._m0);
23 _6._m1 = _5._m0 + _5._m0;
24 _6._m1 = ivec4(_5._m1) + _5._m0;
25 _6._m1 = _5._m0 + ivec4(_5._m1);
Dmultiple-entry.asm.comp6 ivec4 _m0;
12 uvec4 _m0;
18 _9._m0 = _8._m1 + uvec4(_8._m0);
19 _9._m0 = uvec4(_8._m0) + _8._m1;
20 _9._m0 = _8._m1 + _8._m1;
21 _9._m0 = uvec4(_8._m0 + _8._m0);
23 _9._m1 = _8._m0 + _8._m0;
24 _9._m1 = ivec4(_8._m1) + _8._m0;
25 _9._m1 = _8._m0 + ivec4(_8._m1);
Ddecoration-group.asm.comp6 float _m0[];
11 float _m0[];
16 float _m0[];
21 float _m0[];
26 float _m0[];
31 float _m0[];
36_m0[gl_GlobalInvocationID.x] = (((_16._m0[gl_GlobalInvocationID.x] + _17._m0[gl_GlobalInvocationID…
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-ue4/asm/frag/
Dtexture-atomics.asm.frag11 float4 _m0[1];
45 …if (all(CulledObjectBoxBounds._m0[_107].xy > _96.xy) && all(CulledObjectBoxBounds._m0[_103].xyz < …
47 …float3 _121 = float3(0.5) * (CulledObjectBoxBounds._m0[_103].xyz + CulledObjectBoxBounds._m0[_107]…
53 …CulledObjectBoxBounds._m0[_103 + 2u].xyz), dot(_166, CulledObjectBoxBounds._m0[_103 + 3u].xyz), do…
55 …CulledObjectBoxBounds._m0[_103 + 2u].xyz), dot(_189, CulledObjectBoxBounds._m0[_103 + 3u].xyz), do…
57 …CulledObjectBoxBounds._m0[_103 + 2u].xyz), dot(_205, CulledObjectBoxBounds._m0[_103 + 3u].xyz), do…
59 …CulledObjectBoxBounds._m0[_103 + 2u].xyz), dot(_221, CulledObjectBoxBounds._m0[_103 + 3u].xyz), do…
61 …CulledObjectBoxBounds._m0[_103 + 2u].xyz), dot(_237, CulledObjectBoxBounds._m0[_103 + 3u].xyz), do…
63 …CulledObjectBoxBounds._m0[_103 + 2u].xyz), dot(_253, CulledObjectBoxBounds._m0[_103 + 3u].xyz), do…
65 …CulledObjectBoxBounds._m0[_103 + 2u].xyz), dot(_269, CulledObjectBoxBounds._m0[_103 + 3u].xyz), do…
[all …]
Dtexture-atomics.asm.argument.msl2.frag11 float4 _m0[1];
53 …DescriptorSet0.CulledObjectBoxBounds)._m0[_107].xy > _96.xy) && all((*spvDescriptorSet0.CulledObje…
55 … ((*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103].xyz + (*spvDescriptorSet0.CulledObjectBoxBo…
61 …._m0[_103 + 2u].xyz), dot(_166, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 3u].xyz), do…
63 …._m0[_103 + 2u].xyz), dot(_189, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 3u].xyz), do…
65 …._m0[_103 + 2u].xyz), dot(_205, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 3u].xyz), do…
67 …._m0[_103 + 2u].xyz), dot(_221, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 3u].xyz), do…
69 …._m0[_103 + 2u].xyz), dot(_237, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 3u].xyz), do…
71 …._m0[_103 + 2u].xyz), dot(_253, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 3u].xyz), do…
73 …._m0[_103 + 2u].xyz), dot(_269, (*spvDescriptorSet0.CulledObjectBoxBounds)._m0[_103 + 3u].xyz), do…
[all …]
Dtexture-atomics.asm.graphics-robust-access.frag11 float4 _m0[1];
46 …if (all(CulledObjectBoxBounds._m0[_310].xy > _96.xy) && all(CulledObjectBoxBounds._m0[uint(clamp(i…
48 …nds._m0[uint(clamp(int(_103), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u)…
54_m0[uint(clamp(int(_103 + 2u), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u…
56_m0[uint(clamp(int(_103 + 2u), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u…
58_m0[uint(clamp(int(_103 + 2u), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u…
60_m0[uint(clamp(int(_103 + 2u), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u…
62_m0[uint(clamp(int(_103 + 2u), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u…
64_m0[uint(clamp(int(_103 + 2u), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u…
66_m0[uint(clamp(int(_103 + 2u), int(0u), int(min((((CulledObjectBoxBoundsBufferSize - 0) / 16) - 1u…
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/
Dloop-header-self-continue-break.asm.comp17 float _m0[];
22 float _m0[];
34 float _36 = _6._m0[0u];
40 _46 = _6._m0[35u];
45 float _45 = _6._m0[_48];
46 _6._m0[_47] = ((_46 + _44) + _45) / 3.0;
59 _6._m0[35u] = (_36 + (_44 + _6._m0[35u])) / 3.0;
62 _63 = _6._m0[0u];
68 _36 = _6._m0[0u];
76 _64 = (_63 < _6._m0[_65]) ? _6._m0[_65] : _63;
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/asm/comp/
Dglsl.std450.frexp-modf-struct.asm.comp8 float _m0;
14 float _m0;
20 float _m0;
27 _23._m0 = modf(20.0, _23._m1);
29 _24._m0 = frexp(40.0, _24._m1);
30 _4._m0 = _23._m0;
31 _4._m0 = _23._m1;
32 _4._m0 = _24._m0;

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