Searched refs:aCorner (Results 1 – 2 of 2) sorted by relevance
840 SkPoint aCorner = getCorner(a.rect(), corner); in ConservativeIntersect() local843 if (test == aCorner && test == bCorner) { in ConservativeIntersect()858 } else if (test == aCorner) { in ConservativeIntersect()864 return insideCorner(corner, aCorner, bCorner); // A inside B in ConservativeIntersect()866 return b.checkCornerContainment(aCorner.fX, aCorner.fY); in ConservativeIntersect()872 return insideCorner(corner, bCorner, aCorner); // B inside A in ConservativeIntersect()
73934 static inline Corner operator++(Corner& aCorner) { in operator ++() argument73937 aCorner = Corner(aCorner + 1); in operator ++()73938 return aCorner; in operator ++()73974 constexpr HalfCorner FullToHalfCorner(Corner aCorner, bool aIsVertical) in FullToHalfCorner() argument73976 return HalfCorner(aCorner * 2 + aIsVertical); in FullToHalfCorner()75399 Point AtCorner(Corner aCorner) const { in AtCorner()75400 switch (aCorner) { in AtCorner()118438 inline nsStyleUnit nsStyleCorners::GetUnit(uint8_t aCorner) const in GetUnit()118440 return (nsStyleUnit)mUnits[aCorner]; in GetUnit()118443 inline nsStyleCoord nsStyleCorners::Get(uint8_t aCorner) const in Get()[all …]