Searched refs:aImg (Results 1 – 4 of 4) sorted by relevance
19 auto aImg = SkAnimatedImage::Make(std::move(codec)); in FuzzAnimatedImage() local20 if (nullptr == aImg) { in FuzzAnimatedImage()31 while (!aImg->isFinished() && escape < 100) { in FuzzAnimatedImage()32 aImg->draw(s->getCanvas()); in FuzzAnimatedImage()34 aImg->decodeNextFrame(); in FuzzAnimatedImage()
169 let aImg = CanvasKit.MakeAnimatedImageFromEncoded(fetchedByteBuffers[0]); variable170 expect(aImg).toBeTruthy();171 expect(aImg.getRepetitionCount()).toEqual(-1); // infinite loop172 expect(aImg.width()).toEqual(320);173 expect(aImg.height()).toEqual(240);174 expect(aImg.getFrameCount()).toEqual(60);177 let img = aImg.makeImageAtCurrentFrame();184 let c = aImg.decodeNextFrame();188 c = aImg.decodeNextFrame();193 c = aImg.decodeNextFrame();[all …]
77 img?: Image, aImg?: AnimatedImage, para?: Paragraph,80 if (!canvas || !paint || !path || !img || !aImg || !para || !skp || !font ||