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Searched refs:a_pos (Results 1 – 12 of 12) sorted by relevance

/third_party/vk-gl-cts/data/gles3/shaders/
Duniform_block.test47 in vec4 a_pos;
51 gl_Position = a_pos;
113 in vec4 a_pos;
117 gl_Position = a_pos;
179 in vec4 a_pos;
183 gl_Position = a_pos;
245 in vec4 a_pos;
249 gl_Position = a_pos;
311 in vec4 a_pos;
315 gl_Position = a_pos;
[all …]
/third_party/vk-gl-cts/data/gles31/shaders/es32/
Duniform_block.test47 in vec4 a_pos;
51 gl_Position = a_pos;
113 in vec4 a_pos;
117 gl_Position = a_pos;
179 in vec4 a_pos;
183 gl_Position = a_pos;
245 in vec4 a_pos;
249 gl_Position = a_pos;
311 in vec4 a_pos;
315 gl_Position = a_pos;
[all …]
/third_party/vk-gl-cts/data/gles31/shaders/es31/
Duniform_block.test47 in vec4 a_pos;
51 gl_Position = a_pos;
113 in vec4 a_pos;
117 gl_Position = a_pos;
179 in vec4 a_pos;
183 gl_Position = a_pos;
245 in vec4 a_pos;
249 gl_Position = a_pos;
311 in vec4 a_pos;
315 gl_Position = a_pos;
[all …]
/third_party/skia/third_party/externals/tint/test/samples/
Dcompute_boids.wgsl.expected.glsl7 vec2 a_pos;
13 vec4 vert_main_inner(vec2 a_particlePos, vec2 a_particleVel, vec2 a_pos) {
15 …vec2 pos = vec2(((a_pos.x * cos(angle)) - (a_pos.y * sin(angle))), ((a_pos.x * sin(angle)) + (a_po…
31 …t = vert_main_inner(tint_symbol_1.a_particlePos, tint_symbol_1.a_particleVel, tint_symbol_1.a_pos);
38 in vec2 a_pos;
43 inputs.a_pos = a_pos;
57 vec2 a_pos;
98 vec2 a_pos;
Dcompute_boids.wgsl.expected.hlsl4 float2 a_pos : TEXCOORD2;
10 float4 vert_main_inner(float2 a_particlePos, float2 a_particleVel, float2 a_pos) {
12 …float2 pos = float2(((a_pos.x * cos(angle)) - (a_pos.y * sin(angle))), ((a_pos.x * sin(angle)) + (
17 …_result = vert_main_inner(tint_symbol.a_particlePos, tint_symbol.a_particleVel, tint_symbol.a_pos);
Dcompute_boids.wgsl.expected.msl7 float2 a_pos [[attribute(2)]];
35 float4 vert_main_inner(float2 a_particlePos, float2 a_particleVel, float2 a_pos) {
37 …float2 pos = float2(((a_pos[0] * cos(angle)) - (a_pos[1] * sin(angle))), ((a_pos[0] * sin(angle)) …
42 …_result = vert_main_inner(tint_symbol.a_particlePos, tint_symbol.a_particleVel, tint_symbol.a_pos);
Dcompute_boids.wgsl.expected.wgsl2 …s : vec2<f32>, [[location(1)]] a_particleVel : vec2<f32>, [[location(2)]] a_pos : vec2<f32>) -> [[…
4 …var pos : vec2<f32> = vec2<f32>(((a_pos.x * cos(angle)) - (a_pos.y * sin(angle))), ((a_pos.x * sin…
Dcompute_boids.wgsl20 [[location(2)]] a_pos : vec2<f32>)
24 (a_pos.x * cos(angle)) - (a_pos.y * sin(angle)),
25 (a_pos.x * sin(angle)) + (a_pos.y * cos(angle)));
Dcompute_boids.wgsl.expected.spvasm40 OpName %a_pos "a_pos"
148 %a_pos = OpFunctionParameter %v2float
157 %42 = OpCompositeExtract %float %a_pos 0
161 %46 = OpCompositeExtract %float %a_pos 1
166 %51 = OpCompositeExtract %float %a_pos 0
170 %55 = OpCompositeExtract %float %a_pos 1
/third_party/ltp/tools/sparse/sparse-src/
Dctags.c47 const struct position a_pos = ((const struct symbol *)m)->pos; in cmp_sym() local
50 ret = strcmp(stream_name(a_pos.stream), in cmp_sym()
53 return a_pos.line < b_pos.line; in cmp_sym()
Dexpand.c1036 unsigned long a_pos = bit_offset(a); in compare_expressions() local
1039 return (a_pos < b_pos) ? -1 : (a_pos == b_pos) ? 0 : 1; in compare_expressions()
/third_party/skia/third_party/externals/abseil-cpp/absl/strings/
Dcord.cc988 SubRange(CordRep* a_node, size_t a_pos, size_t a_n) in SubRange()
989 : node(a_node), pos(a_pos), n(a_n) {} in SubRange()