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/third_party/openGLES/extensions/ARB/
DARB_robust_buffer_access_behavior.txt59 accesses. This is an improvement over the existing ARB_robustness
62 protection provided by the GL to ensure that out-of-bounds accesses
64 accesses are contained within the buffer object and program area they
92 accesses do not result in abnormal program termination."
100 object accesses from the active program, will not read or modify memory
124 out-of-bounds accesses will be bounded within the working memory of the
133 Out-of-bounds accesses to resources backed by buffer objects cannot
141 Out-of-bounds accesses to arrays of resources, such as an array of
146 Applications that require defined behavior for out-of-bounds accesses
156 structure accesses, any out-of-bounds access produced undefined behavior.
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DARB_shader_image_load_store.txt134 ability to perform random accesses to texture or buffer object memory,
135 such accesses are not easily tracked by the OpenGL driver. To avoid the
141 point within a given shader invocation to ensure that all memory accesses
343 accesses the same image uniform, each such access counts separately
503 - SHADER_IMAGE_ACCESS_BARRIER_BIT: Memory accesses using shader image
507 not execute until all memory accesses (e.g., loads, stores, texture
552 If <barriers> is ALL_BARRIER_BITS, shader memory accesses will be
558 shader memory accesses. Implementations are not required to keep these
574 variables, the accesses using variables declared as coherent will observe
582 memory accesses and when to use barriers.
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_robust_buffer_access_behavior.txt49 accesses. This is an improvement over the existing ARB_robustness
52 protection provided by the GL to ensure that out-of-bounds accesses
54 accesses are contained within the buffer object and program area they
82 accesses do not result in abnormal program termination."
90 object accesses from the active program, will not read or modify memory
114 out-of-bounds accesses will be bounded within the working memory of the
123 Out-of-bounds accesses to resources backed by buffer objects cannot
131 Out-of-bounds accesses to arrays of resources, such as an array of
136 Applications that require defined behavior for out-of-bounds accesses
146 structure accesses, any out-of-bounds access produced undefined behavior.
[all …]
DARB_shader_image_load_store.txt124 ability to perform random accesses to texture or buffer object memory,
125 such accesses are not easily tracked by the OpenGL driver. To avoid the
131 point within a given shader invocation to ensure that all memory accesses
333 accesses the same image uniform, each such access counts separately
493 - SHADER_IMAGE_ACCESS_BARRIER_BIT: Memory accesses using shader image
497 not execute until all memory accesses (e.g., loads, stores, texture
542 If <barriers> is ALL_BARRIER_BITS, shader memory accesses will be
548 shader memory accesses. Implementations are not required to keep these
564 variables, the accesses using variables declared as coherent will observe
572 memory accesses and when to use barriers.
[all …]
/third_party/skia/third_party/externals/opengl-registry/extensions/KHR/
DKHR_robust_buffer_access_behavior.txt55 array accesses. This is an improvement over the existing
59 out-of-bounds accesses cannot read from or write to data not owned
60 by the application. All accesses are contained within the buffer
85 object accesses from the active program, will not read or modify memory
120 context, and these accesses do not result in abnormal program
139 enabled, out-of-bounds accesses will be bounded within the working
148 Out-of-bounds accesses to resources backed by buffer objects cannot read
154 Out-of-bounds accesses to arrays of resources, such as an array of
160 accesses should range check all computed indices before
171 accesses, any out-of-bounds access produces undefined behavior. However,
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/third_party/openGLES/extensions/KHR/
DKHR_robust_buffer_access_behavior.txt65 array accesses. This is an improvement over the existing
69 out-of-bounds accesses cannot read from or write to data not owned
70 by the application. All accesses are contained within the buffer
95 object accesses from the active program, will not read or modify memory
130 context, and these accesses do not result in abnormal program
149 enabled, out-of-bounds accesses will be bounded within the working
158 Out-of-bounds accesses to resources backed by buffer objects cannot read
164 Out-of-bounds accesses to arrays of resources, such as an array of
170 accesses should range check all computed indices before
181 accesses, any out-of-bounds access produces undefined behavior. However,
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/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/
DVK_EXT_robustness2.txt21 Most accesses must: be tightly bounds-checked, out of bounds writes must: be
48 buffer accesses.
54 and D3D raw and structured buffers only support 32-bit accesses.
DVK_EXT_robustness2.adoc21 Most accesses must: be tightly bounds-checked, out of bounds writes must: be
48 buffer accesses.
54 and D3D raw and structured buffers only support 32-bit accesses.
DVK_EXT_shader_image_atomic_int64.adoc31 screen-space effects), image accesses are generally more efficient than
32 equivalent buffer accesses.
DVK_EXT_shader_image_atomic_int64.txt33 screen-space effects), image accesses are generally more efficient than
34 equivalent buffer accesses.
Dmemorymodel.txt124 Two memory accesses through distinct references may: require availability
219 its ordering against other memory accesses.
287 which are flags that constrain the order in which other memory accesses
288 (including non-atomic memory accesses and
291 or can: observe accesses by other agents.
300 * Relaxed: No constraints on order of other memory accesses.
328 Each SPIR-V memory operation accesses a single storage class.
332 The UniformMemory storage class semantic applies to accesses to memory in
341 The WorkgroupMemory storage class semantic applies to accesses to memory in
343 The ImageMemory storage class semantic applies to accesses to memory in the
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/third_party/mesa3d/src/gallium/drivers/vc4/
Dvc4_qpu.c270 int accesses = 0; in qpu_num_sf_accesses() local
295 accesses++; in qpu_num_sf_accesses()
297 accesses++; in qpu_num_sf_accesses()
301 accesses++; in qpu_num_sf_accesses()
304 accesses++; in qpu_num_sf_accesses()
312 accesses++; in qpu_num_sf_accesses()
315 return accesses; in qpu_num_sf_accesses()
/third_party/skia/third_party/externals/tint/fuzzers/
Dtransform_builder.h129 transform::BindingRemapper::AccessControls accesses;
133 accesses[{config.old_binding, config.old_group}] = config.new_access;
137 binding_points, accesses, tb->builder()->build<bool>());
/third_party/skia/third_party/externals/egl-registry/extensions/EXT/
DEGL_EXT_image_implicit_sync_control.txt111 to the imported buffer, against accesses previously made (including by
114 against other accesses; the client must use another synchronization
115 mechanism if it wishes to order its accesses with respect to others.
/third_party/EGL/extensions/EXT/
DEGL_EXT_image_implicit_sync_control.txt111 to the imported buffer, against accesses previously made (including by
114 against other accesses; the client must use another synchronization
115 mechanism if it wishes to order its accesses with respect to others.
/third_party/vk-gl-cts/external/vulkan-docs/src/chapters/commonvalidity/
Ddraw_dispatch_common.adoc178 this command accesses a sname:VkSampler object that uses unnormalized
186 this command accesses a sname:VkSampler object that uses unnormalized
193 this command accesses a sname:VkSampler object that uses unnormalized
201 bind point used by this command accesses a uniform buffer, it must: not
208 point used by this command accesses a uniform buffer, and that stage was
221 bind point used by this command accesses a storage buffer, it must: not
228 point used by this command accesses a storage buffer, and that stage was
248 this command accesses a sname:VkSampler or sname:VkImageView object that
254 this command accesses a sname:VkSampler or sname:VkImageView object that
Ddraw_dispatch_common.txt137 this command accesses a sname:VkSampler object that uses unnormalized
145 this command accesses a sname:VkSampler object that uses unnormalized
152 this command accesses a sname:VkSampler object that uses unnormalized
159 bind point used by this command accesses a uniform buffer, it must: not
165 bind point used by this command accesses a storage buffer, it must: not
/third_party/vk-gl-cts/doc/testspecs/GLES31/
Dfunctional.synchronization.txt44 accessed by other invocations. Image accesses are synchronized using
45 memoryBarrierImage(). SSBO accesses do not need to be explicitly synchronized
/third_party/openssl/doc/man3/
DEVP_CIPHER_CTX_get_original_iv.pod31 EVP_CIPHER_CTX_get_original_iv() accesses the ("original") IV that was
33 EVP_CIPHER_CTX_get_updated_iv() accesses the current "IV state"
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
DvktRenderPassMultisampleResolveTests.cpp1031 std::vector<tcu::ConstPixelBufferAccess> accesses; in verify() local
1035 accesses.push_back(tcu::ConstPixelBufferAccess(format, m_width, m_height, m_layerCount, ptr)); in verify()
1076 const Vec4 firstColor (accesses[0].getPixel(x, y, z)); in verify()
1093 const Vec4 color (accesses[attachmentNdx].getPixel(x, y, z)); in verify()
1118 logImage(std::string("Attachment") + de::toString(attachmentNdx), accesses[attachmentNdx]); in verify()
1164 : accesses[0].getPixelUint(x, y, z)); in verify()
1185 const UVec4 color (accesses[attachmentNdx].getPixelUint(x, y, z)); in verify()
1204 logImage(std::string("Attachment") + de::toString(attachmentNdx), accesses[attachmentNdx]); in verify()
1265 : accesses[0].getPixelInt(x, y, z)); in verify()
1286 const IVec4 color (accesses[attachmentNdx].getPixelInt(x, y, z)); in verify()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassMultisampleResolveTests.cpp1031 std::vector<tcu::ConstPixelBufferAccess> accesses; in verify() local
1035 accesses.push_back(tcu::ConstPixelBufferAccess(format, m_width, m_height, m_layerCount, ptr)); in verify()
1076 const Vec4 firstColor (accesses[0].getPixel(x, y, z)); in verify()
1093 const Vec4 color (accesses[attachmentNdx].getPixel(x, y, z)); in verify()
1118 logImage(std::string("Attachment") + de::toString(attachmentNdx), accesses[attachmentNdx]); in verify()
1164 : accesses[0].getPixelUint(x, y, z)); in verify()
1185 const UVec4 color (accesses[attachmentNdx].getPixelUint(x, y, z)); in verify()
1204 logImage(std::string("Attachment") + de::toString(attachmentNdx), accesses[attachmentNdx]); in verify()
1265 : accesses[0].getPixelInt(x, y, z)); in verify()
1286 const IVec4 color (accesses[attachmentNdx].getPixelInt(x, y, z)); in verify()
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/third_party/skia/third_party/externals/tint/src/transform/
Ddecompose_memory_access.cc306 std::unordered_map<const ast::Expression*, BufferAccess> accesses; member
417 accesses.emplace(expr, access); in AddAccess()
427 auto lhs_it = accesses.find(node); in TakeAccess()
428 if (lhs_it == accesses.end()) { in TakeAccess()
432 accesses.erase(node); in TakeAccess()
958 auto access_it = state.accesses.find(expr); in Run()
959 if (access_it == state.accesses.end()) { in Run()
/third_party/openGLES/extensions/NV/
DNV_shader_buffer_store.txt154 - SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV: Memory accesses using pointers and
158 will not execute until memory accesses (loads, stores, texture
219 (modify second paragraph) Memory accesses to image and pointer variables
221 with similar accesses from other shader threads. ...
223 (modify fourth paragraph) Memory accesses to image and pointer variables
228 (modify fifth paragraph) Memory accesses to image and pointer variables
233 (modify sixth paragraph) Memory accesses to image and pointer variables
295 When called, it will wait on the completion of all memory accesses
512 memory accesses from different shader threads are cached coherently
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_shader_buffer_store.txt152 - SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV: Memory accesses using pointers and
156 will not execute until memory accesses (loads, stores, texture
217 (modify second paragraph) Memory accesses to image and pointer variables
219 with similar accesses from other shader threads. ...
221 (modify fourth paragraph) Memory accesses to image and pointer variables
226 (modify fifth paragraph) Memory accesses to image and pointer variables
231 (modify sixth paragraph) Memory accesses to image and pointer variables
293 When called, it will wait on the completion of all memory accesses
506 memory accesses from different shader threads are cached coherently
/third_party/vk-gl-cts/external/vulkan-docs/src/chapters/VK_QCOM_rotated_copies/
Drotated_addressing_copies.txt13 for image accesses, but a non-rotated region is used for buffer accesses.

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