Searched refs:addLayer (Results 1 – 14 of 14) sorted by relevance
122 SkPaint* addLayer(const LayerInfo&);127 void addLayer(SkScalar dx, SkScalar dy);132 void addLayer() { this->addLayer(0, 0); } in addLayer() function
130 SkPaint* addLayer(const LayerInfo&);135 void addLayer(SkScalar dx, SkScalar dy);140 void addLayer() { this->addLayer(0, 0); } in addLayer() function
249 SkPaint* SkLayerDrawLooper::Builder::addLayer(const LayerInfo& info) { in addLayer() function in SkLayerDrawLooper::Builder263 void SkLayerDrawLooper::Builder::addLayer(SkScalar dx, SkScalar dy) { in addLayer() function in SkLayerDrawLooper::Builder267 (void)this->addLayer(info); in addLayer()316 builder.addLayer(defaultLayer); in Make()323 SkPaint* paint = builder.addLayer(blurInfo); in Make()
257 SkPaint* SkLayerDrawLooper::Builder::addLayer(const LayerInfo& info) { in addLayer() function in SkLayerDrawLooper::Builder271 void SkLayerDrawLooper::Builder::addLayer(SkScalar dx, SkScalar dy) { in addLayer() function in SkLayerDrawLooper::Builder275 (void)this->addLayer(info); in addLayer()324 builder.addLayer(defaultLayer); in Make()331 SkPaint* paint = builder.addLayer(blurInfo); in Make()
12 SkPaint* loopPaint = looperBuilder.addLayer(info); in draw()15 loopPaint = looperBuilder.addLayer(info); in draw()
50 (void)looperBuilder.addLayer(layerInfo); in test_frontToBack()55 SkPaint* layerPaint = looperBuilder.addLayer(layerInfo); in test_frontToBack()122 (void)looperBuilder.addLayer(layerInfo); in test_mixed()
408 builder->addLayer(info); in make_noop_layer()416 SkPaint* paint = builder->addLayer(info); in make_blur_layer()
75 context.addLayer(TextureLayer(
171 context.addLayer(PerformanceOverlayLayer(
210 context.addLayer(TextureLayer(322 context.addLayer(PlatformViewLayer(764 context.addLayer(PlatformViewLayer(
222 /// Do not call this function directly: call [addLayer] or [pushLayer]349 void addLayer(Layer layer) {373 /// * [addLayer], for pushing a leaf layer whose canvas is not used.
142 SkPaint* paint = looperBuilder.addLayer(info); in setupLooper()
166 context.addLayer(183 context.addLayer(
2394 context.addLayer(_InspectorOverlayLayer(