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Searched refs:addObjectFile (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ExecutionEngine/Orc/
DLLJIT.h82 Error addObjectFile(JITDylib &JD, std::unique_ptr<MemoryBuffer> Obj);
85 Error addObjectFile(std::unique_ptr<MemoryBuffer> Obj) { in addObjectFile() function
86 return addObjectFile(Main, std::move(Obj)); in addObjectFile()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/ExecutionEngine/MCJIT/
DMCJIT.cpp116 void MCJIT::addObjectFile(std::unique_ptr<object::ObjectFile> Obj) { in addObjectFile() function in MCJIT
126 void MCJIT::addObjectFile(object::OwningBinary<object::ObjectFile> Obj) { in addObjectFile() function in MCJIT
130 addObjectFile(std::move(ObjFile)); in addObjectFile()
362 addObjectFile(std::move(OF)); in findSymbol()
DMCJIT.h216 void addObjectFile(std::unique_ptr<object::ObjectFile> O) override;
217 void addObjectFile(object::OwningBinary<object::ObjectFile> O) override;
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ExecutionEngine/
DExecutionEngine.h187 virtual void addObjectFile(std::unique_ptr<object::ObjectFile> O);
188 virtual void addObjectFile(object::OwningBinary<object::ObjectFile> O);
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/ExecutionEngine/Orc/
DOrcMCJITReplacement.h298 void addObjectFile(std::unique_ptr<object::ObjectFile> O) override { in addObjectFile() function
303 void addObjectFile(object::OwningBinary<object::ObjectFile> O) override { in addObjectFile() function
DLLJIT.cpp73 Error LLJIT::addObjectFile(JITDylib &JD, std::unique_ptr<MemoryBuffer> Obj) { in addObjectFile() function in llvm::orc::LLJIT
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/ExecutionEngine/
DExecutionEngine.cpp130 void ExecutionEngine::addObjectFile(std::unique_ptr<object::ObjectFile> O) { in addObjectFile() function in ExecutionEngine
135 ExecutionEngine::addObjectFile(object::OwningBinary<object::ObjectFile> O) { in addObjectFile() function in ExecutionEngine