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Searched refs:add_varying (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp506 void add_varying(int slot, const glsl_type *type, int precision,
509 void add_varying(int slot, const glsl_type *type, const char *name, in add_varying() function in __anone2e1154f0111::builtin_variable_generator
512 add_varying(slot, type, GLSL_PRECISION_NONE, name, interp); in add_varying()
1449 add_varying(VARYING_SLOT_LAYER, int_t, GLSL_PRECISION_HIGH, in generate_fs_special_vars()
1456 add_varying(VARYING_SLOT_VIEWPORT, int_t, "gl_ViewportIndex", INTERP_MODE_FLAT); in generate_fs_special_vars()
1493 builtin_variable_generator::add_varying(int slot, const glsl_type *type, in add_varying() function in __anone2e1154f0111::builtin_variable_generator
1530 add_varying(VARYING_SLOT_POS, vec4_t, GLSL_PRECISION_HIGH, "gl_Position"); in generate_varyings()
1540 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1551 add_varying(VARYING_SLOT_VIEWPORT, int_t, "gl_ViewportIndex", INTERP_MODE_FLAT); in generate_varyings()
1557 add_varying(VARYING_SLOT_LAYER, int_t, GLSL_PRECISION_HIGH, in generate_varyings()
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