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Searched refs:always_use_bindless (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/intel/vulkan/
Danv_device.c565 _mesa_sha1_update(&sha1_ctx, &device->always_use_bindless, in anv_physical_device_init_uuids()
566 sizeof(device->always_use_bindless)); in anv_physical_device_init_uuids()
920 device->always_use_bindless = in anv_physical_device_try_create()
Danv_descriptor_set.c293 if (pdevice->always_use_bindless) in anv_descriptor_requires_bindless()
Danv_private.h1002 bool always_use_bindless; member