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Searched refs:amendSymbolIdLevel (Results 1 – 2 of 2) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DSymbolTable.h731 void amendSymbolIdLevel(TSymbol& symbol) in amendSymbolIdLevel() function
DParseHelper.cpp4677 symbolTable.amendSymbolIdLevel(*symbol); in redeclareBuiltinVariable()