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Searched refs:analyze_clip_cull_usage (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dlinker.cpp517 analyze_clip_cull_usage(struct gl_shader_program *prog, in analyze_clip_cull_usage() function
668 analyze_clip_cull_usage(prog, shader, consts, &shader->Program->info); in validate_vertex_shader_executable()
679 analyze_clip_cull_usage(prog, shader, consts, &shader->Program->info); in validate_tess_eval_shader_executable()
726 analyze_clip_cull_usage(prog, shader, consts, &shader->Program->info); in validate_geometry_shader_executable()
/third_party/mesa3d/docs/relnotes/
D20.0.0.rst2190 - glsl/linker: pass shader_info to analyze_clip_cull_usage directly