Searched refs:applyBones (Results 1 – 7 of 7) sorted by relevance
156 sk_sp<SkVertices> vertices = fVertices->applyBones(copiedBones, in drawPermutations()
259 sk_sp<SkVertices> applyBones(const Bone bones[], int boneCount) const;
539 CanvasKit.SkVertices.prototype.applyBones = function() {}; method in CanvasKit.SkVertices
364 CanvasKit.SkVertices.prototype.applyBones = function(bones) { method in CanvasKit.SkVertices
1102 return self.applyBones(bones, boneCount); in EMSCRIPTEN_BINDINGS()
218 sk_sp<SkVertices> SkVertices::applyBones(const SkVertices::Bone bones[], int boneCount) const { in applyBones() function in SkVertices
160 mesh.fVertices = mesh.fVertices->applyBones(bones, boneCount); in DrawVerticesOp()