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Searched refs:applyBones (Results 1 – 7 of 7) sorted by relevance

/third_party/flutter/skia/gm/
Dskinning.cpp156 sk_sp<SkVertices> vertices = fVertices->applyBones(copiedBones, in drawPermutations()
/third_party/flutter/skia/include/core/
DSkVertices.h259 sk_sp<SkVertices> applyBones(const Bone bones[], int boneCount) const;
/third_party/flutter/skia/modules/canvaskit/
Dexterns.js539 CanvasKit.SkVertices.prototype.applyBones = function() {}; method in CanvasKit.SkVertices
Dinterface.js364 CanvasKit.SkVertices.prototype.applyBones = function(bones) { method in CanvasKit.SkVertices
Dcanvaskit_bindings.cpp1102 return self.applyBones(bones, boneCount); in EMSCRIPTEN_BINDINGS()
/third_party/flutter/skia/src/core/
DSkVertices.cpp218 sk_sp<SkVertices> SkVertices::applyBones(const SkVertices::Bone bones[], int boneCount) const { in applyBones() function in SkVertices
/third_party/flutter/skia/src/gpu/ops/
DGrDrawVerticesOp.cpp160 mesh.fVertices = mesh.fVertices->applyBones(bones, boneCount); in DrawVerticesOp()