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Searched refs:apply_sample_id_mask (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_shader.h137 unsigned apply_sample_id_mask:1; member
Dr600_state_common.c851 …key->ps.apply_sample_id_mask = (rctx->ps_iter_samples > 1) || !rctx->rasterizer->multisample_enabl… in r600_shader_selector_key()
/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_fs.cpp55 m_apply_sample_mask(key.ps.apply_sample_id_mask), in FragmentShader()