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Searched refs:atomics (Results 1 – 25 of 179) sorted by relevance

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/third_party/glslang/Test/
Dspv.atomicFloat2.comp92 // image atomics on 1D:
103 // image atomics on 1D Array:
114 // image atomics on 2D:
125 // image atomics on 2D Rect:
136 // image atomics on 2D Array:
147 // image atomics on Cube:
158 // image atomics on Cube Array:
169 // image atomics on 3D:
Dspv.atomicFloat.comp78 // image atomics on 1D:
93 // image atomics on 1D Array:
108 // image atomics on 2D:
123 // image atomics on 2D Rect:
138 // image atomics on 2D Array:
153 // image atomics on Cube:
168 // image atomics on Cube Array:
183 // image atomics on 3D:
Dhlsl.intrinsics.comp23 // Test atomics
57 // Test atomics
84 // Test atomics
111 // Test atomics
Dspv.atomicFloat_Error.comp62 // image atomics:
98 // image atomics:
/third_party/vk-gl-cts/external/vulkancts/data/vulkan/amber/draw/shader_invocation/
Dhelper_invocation.amber30 uint atomics[];
64 last_value = atomicAdd(atomics[linear_coord], 101u);
89 uvec4 atomics;
/third_party/libdrm/
Dmeson.build52 # Check for atomics
89 error('libdrm_intel requires atomics.')
100 error('libdrm_radeon requires atomics.')
110 error('libdrm_amdgpu requires atomics.')
120 error('libdrm_nouveau requires atomics.')
137 error('libdrm_omap requires atomics.')
147 error('libdrm_freedreno requires atomics.')
159 error('libdrm_tegra requires atomics.')
169 error('libdrm_etnaviv requires atomics.')
/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_dump.c86 PRINT_UINT_ARRAY_ELM(atomics, start); in print_shader_info()
87 PRINT_UINT_ARRAY_ELM(atomics, end); in print_shader_info()
88 PRINT_UINT_ARRAY_ELM(atomics, buffer_id); in print_shader_info()
89 PRINT_UINT_ARRAY_ELM(atomics, hw_idx); in print_shader_info()
Dr600_shader.h76 struct r600_shader_atomic atomics[8]; member
/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/
DVK_EXT_shader_atomic_float2.txt41 1) Should this extension add support for 16-bit image atomics?
49 Adding such functionality would be required before 16-bit image atomics
DVK_EXT_shader_atomic_float2.adoc41 1) Should this extension add support for 16-bit image atomics?
49 Adding such functionality would be required before 16-bit image atomics
DVK_EXT_shader_image_atomic_int64.adoc33 This extension allows applications relying on 64-bit integer atomics in this
DVK_EXT_shader_image_atomic_int64.txt35 This extension allows applications relying on 64-bit integer atomics in this
/third_party/elfutils/lib/
DMakefile.am42 atomics.h stdatomic-fbsd.h dynamicsizehash_concurrent.h
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/comp/
Dimage-atomic-automatic-bindings.comp20 // Returns buffer coords corresponding to 2D texture coords for emulating 2D texture atomics
Dimage-atomic-automatic-bindings.argument.msl2.comp29 // Returns buffer coords corresponding to 2D texture coords for emulating 2D texture atomics
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/comp/
Dimage-atomic-automatic-bindings.comp20 // Returns buffer coords corresponding to 2D texture coords for emulating 2D texture atomics
Dimage-atomic-automatic-bindings.argument.msl2.comp29 // Returns buffer coords corresponding to 2D texture coords for emulating 2D texture atomics
/third_party/icu/docs/userguide/dev/sync/
Dcustom.md86 | `U_USER_ATOMICS_H` | Set to the name of the low level atomics header file. |
91 retaining the ICU default implementation for the low level atomics.
110 This implementation uses C++11 language mutexes and atomics. These make for a
/third_party/mesa3d/docs/relnotes/
D20.2.3.rst117 - nir: handle float atomics in copy propagation pass
123 - radeonsi: fix scan_instruction for bindless inc_wrap/dec_wrap atomics
/third_party/skia/third_party/externals/opengl-registry/extensions/OES/
DOES_shader_image_atomic.txt105 atomics will not update any texture bound to the image unit and will
131 image atomics is performed as though data were copied from the texel of
134 write portion of image atomics is performed as though ..."
140 "MAX_IMAGE_UNITS ... No. of units for image load/store/atomics"
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/
Dpixel-interlock-ordered.msl2.frag29 // Returns buffer coords corresponding to 2D texture coords for emulating 2D texture atomics
Dpixel-interlock-ordered.msl2.argument.frag41 // Returns buffer coords corresponding to 2D texture coords for emulating 2D texture atomics
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/
Dpixel-interlock-ordered.msl2.frag29 // Returns buffer coords corresponding to 2D texture coords for emulating 2D texture atomics
Dpixel-interlock-ordered.msl2.argument.frag41 // Returns buffer coords corresponding to 2D texture coords for emulating 2D texture atomics
/third_party/rust/crates/once_cell/
DCHANGELOG.md58 - Added an `atomic-polyfill` optional dependency to compile `race` on platforms without atomics
75 Turns out that adding `race` by default was a breaking change on some platforms without atomics.

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