Searched refs:availableDynamicBufferOrBindGroup (Results 1 – 1 of 1) sorted by relevance
257 uint32_t availableDynamicBufferOrBindGroup = availableRootSignatureSlots / 2; in InitializeSupportedLimitsImpl() local261 limits->v1.maxBindGroups += availableDynamicBufferOrBindGroup / 3; in InitializeSupportedLimitsImpl()263 availableDynamicBufferOrBindGroup / 3; in InitializeSupportedLimitsImpl()265 (availableDynamicBufferOrBindGroup - 2 * (availableDynamicBufferOrBindGroup / 3)); in InitializeSupportedLimitsImpl()