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Searched refs:availableRootSignatureSlots (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DAdapterD3D12.cpp249 uint32_t availableRootSignatureSlots = in InitializeSupportedLimitsImpl() local
257 uint32_t availableDynamicBufferOrBindGroup = availableRootSignatureSlots / 2; in InitializeSupportedLimitsImpl()