Searched refs:avoidStencilBuffers (Results 1 – 18 of 18) sorted by relevance
166 if (context->priv().caps()->avoidStencilBuffers() || in UseSWOnlyPath()221 SkASSERT(!context->priv().caps()->avoidStencilBuffers()); in apply()272 context->priv().caps()->avoidStencilBuffers() || in applyClipMask()292 if (context->priv().caps()->avoidStencilBuffers() || in applyClipMask()
19 if (context->priv().caps()->avoidStencilBuffers()) { in GrGetRandomStencil()
80 bool avoidStencilBuffers() const { return fAvoidStencilBuffers; } in avoidStencilBuffers() function
20 if (context->priv().caps()->avoidStencilBuffers()) { in GrGetRandomStencil()
93 if (caps.avoidStencilBuffers() || this->wrapsVkSecondaryCB()) { in canUseStencil()
106 bool avoidStencilBuffers() const { return fAvoidStencilBuffers; } in avoidStencilBuffers() function
596 SkASSERT(!this->caps()->avoidStencilBuffers()); in attachStencilAttachment()
58 SkASSERT(!this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers()); in canAttemptStencilAttachment()
317 SkASSERT(!this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers()); in canAttemptStencilAttachment()
59 return !this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers(); in canAttemptStencilAttachment()
196 if (this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers()) { in canAttemptStencilAttachment()
24 if (caps.shaderCaps()->pathRenderingSupport() && !caps.avoidStencilBuffers()) { in Create()
646 (args.fCaps->avoidStencilBuffers() || args.fTargetIsWrappedVkSecondaryCB)) { in onCanDrawPath()
72 return !caps.avoidStencilBuffers() && in IsSupported()
986 if (caps->avoidStencilBuffers()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
113 if (caps->avoidStencilBuffers()) {
959 if (caps->avoidStencilBuffers()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
122 if (caps->avoidStencilBuffers()) {