Searched refs:bV4GammaRed (Results 1 – 1 of 1) sorted by relevance
496 Uint32 bV4GammaRed = 0; in SDL_SaveBMP_RW() local601 bV4GammaRed = 0; in SDL_SaveBMP_RW()629 SDL_WriteLE32(dst, bV4GammaRed); in SDL_SaveBMP_RW()