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/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_resource.h108 ID3D12Resource *base_res = d3d12_resource_underlying(res, &offset); in d3d12_resource_gpu_virtual_address() local
109 return base_res->GetGPUVirtualAddress() + offset; in d3d12_resource_gpu_virtual_address()