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Searched refs:bdesc (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/panfrost/vulkan/
Dpanvk_cmd_buffer.c140 struct panvk_buffer_desc *bdesc = NULL; in panvk_CmdBindDescriptorSets() local
143 bdesc = &descriptors_state->dyn.ubos[dyn_ubo_offset++]; in panvk_CmdBindDescriptorSets()
144 *bdesc = set->dyn_ubos[set->layout->bindings[b].dyn_ubo_idx + e]; in panvk_CmdBindDescriptorSets()
146 bdesc = &descriptors_state->dyn.ssbos[dyn_ssbo_offset++]; in panvk_CmdBindDescriptorSets()
147 *bdesc = set->dyn_ssbos[set->layout->bindings[b].dyn_ssbo_idx + e]; in panvk_CmdBindDescriptorSets()
150 if (bdesc) { in panvk_CmdBindDescriptorSets()
151 bdesc->offset += pDynamicOffsets[dynoffset_idx++]; in panvk_CmdBindDescriptorSets()
Dpanvk_vX_cs.c351 const struct panvk_buffer_desc *bdesc = in panvk_per_arch() local
354 mali_ptr address = panvk_buffer_gpu_ptr(bdesc->buffer, in panvk_per_arch()
355 bdesc->offset); in panvk_per_arch()
356 size_t size = panvk_buffer_range(bdesc->buffer, in panvk_per_arch()
357 bdesc->offset, bdesc->size); in panvk_per_arch()
/third_party/ffmpeg/libavfilter/
Dformats.c117 const AVPixFmtDescriptor *bdesc = av_pix_fmt_desc_get(b->formats[j]); in merge_formats_internal() local
118 alpha2 |= adesc->flags & bdesc->flags & AV_PIX_FMT_FLAG_ALPHA; in merge_formats_internal()
119 chroma2|= adesc->nb_components > 1 && bdesc->nb_components > 1; in merge_formats_internal()
/third_party/mesa3d/src/microsoft/vulkan/
Ddzn_pipeline.c967 const struct VkVertexInputBindingDescription *bdesc = in dzn_graphics_pipeline_translate_vi() local
970 pipeline->vb.count = MAX2(pipeline->vb.count, bdesc->binding + 1); in dzn_graphics_pipeline_translate_vi()
971 pipeline->vb.strides[bdesc->binding] = bdesc->stride; in dzn_graphics_pipeline_translate_vi()
972 if (bdesc->inputRate == VK_VERTEX_INPUT_RATE_INSTANCE) { in dzn_graphics_pipeline_translate_vi()
973 slot_class[bdesc->binding] = D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA; in dzn_graphics_pipeline_translate_vi()
975 assert(bdesc->inputRate == VK_VERTEX_INPUT_RATE_VERTEX); in dzn_graphics_pipeline_translate_vi()
976 slot_class[bdesc->binding] = D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA; in dzn_graphics_pipeline_translate_vi()
Ddzn_descriptor_set.c1245 const struct dzn_buffer_desc *bdesc) in dzn_descriptor_set_write_buffer_desc() argument
1254 false, bdesc); in dzn_descriptor_set_write_buffer_desc()
1260 true, bdesc); in dzn_descriptor_set_write_buffer_desc()
1268 const struct dzn_buffer_desc *bdesc) in dzn_descriptor_set_ptr_write_buffer_desc() argument
1276 dzn_descriptor_set_write_buffer_desc(set, heap_offset, alt_heap_offset, bdesc); in dzn_descriptor_set_ptr_write_buffer_desc()
Ddzn_private.h383 const struct dzn_buffer_desc *bdesc);
Ddzn_cmd_buffer.c2333 struct dzn_buffer_desc bdesc = set->dynamic_buffers[o]; in dzn_cmd_buffer_update_heaps() local
2334 bdesc.offset += desc_state->sets[s].dynamic_offsets[o]; in dzn_cmd_buffer_update_heaps()
2338 false, &bdesc); in dzn_cmd_buffer_update_heaps()
2344 true, &bdesc); in dzn_cmd_buffer_update_heaps()