Searched refs:begin_srv_binding (Results 1 – 5 of 5) sorted by relevance
138 key->stages[i].end_srv_binding - key->stages[i].begin_srv_binding, in create_root_signature()140 key->stages[i].begin_srv_binding, in create_root_signature()146 key->stages[i].end_srv_binding - key->stages[i].begin_srv_binding, in create_root_signature()148 key->stages[i].begin_srv_binding, in create_root_signature()243 key->stages[i].begin_srv_binding = shader->begin_srv_binding; in fill_key()
35 unsigned begin_srv_binding; member
103 for (unsigned i = shader->begin_srv_binding; i < shader->end_srv_binding; i++) in fill_srv_descriptors()113 unsigned desc_idx = i - shader->begin_srv_binding; in fill_srv_descriptors()146 …_heap_append_handles(batch->view_heap, descs, shader->end_srv_binding - shader->begin_srv_binding); in fill_srv_descriptors()202 for (unsigned i = shader->begin_srv_binding; i < shader->end_srv_binding; i++) in fill_sampler_descriptors()212 unsigned desc_idx = i - shader->begin_srv_binding; in fill_sampler_descriptors()222 …ap_append_handles(batch->sampler_heap, descs, shader->end_srv_binding - shader->begin_srv_binding); in fill_sampler_descriptors()464 needed_descs += shader->current->end_srv_binding - shader->current->begin_srv_binding; in check_descriptors_left()479 needed_descs += shader->current->end_srv_binding - shader->current->begin_srv_binding; in check_descriptors_left()
182 size_t begin_srv_binding; member
163 shader->begin_srv_binding = (UINT_MAX); in compile_nir()171 shader->begin_srv_binding = MIN2(var->data.binding, shader->begin_srv_binding); in compile_nir()