/third_party/mesa3d/src/intel/compiler/ |
D | brw_nir_analyze_ubo_ranges.c | 50 int benefit; member 56 return 2 * entry->benefit - entry->range.length; in score() 194 info->offsets, entry->benefit, entry->range.length, score(entry)); in print_ubo_entry() 284 entry->benefit = 0; in brw_nir_analyze_ubo_ranges() 287 entry->benefit += info->uses[first_bit + i]; in brw_nir_analyze_ubo_ranges()
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D | brw_fs_bank_conflicts.cpp | 864 const int benefit = in optimize_reg_permutation() local 868 if (benefit > best_benefit) { in optimize_reg_permutation() 870 best_benefit = benefit; in optimize_reg_permutation()
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D | brw_schedule_instructions.cpp | 884 int benefit = 0; in get_register_pressure_benefit() local 889 benefit -= v->alloc.sizes[inst->dst.nr]; in get_register_pressure_benefit() 899 benefit += v->alloc.sizes[inst->src[i].nr]; in get_register_pressure_benefit() 907 benefit++; in get_register_pressure_benefit() 913 return benefit; in get_register_pressure_benefit()
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/third_party/mesa3d/src/panfrost/util/ |
D | lcra.c | 238 float benefit = constraints / cost; in lcra_get_best_spill_node() local 240 if (benefit > best_benefit) { in lcra_get_best_spill_node() 241 best_benefit = benefit; in lcra_get_best_spill_node()
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/third_party/mesa3d/src/panfrost/bifrost/ |
D | bi_ra.c | 581 unsigned benefit = lcra_count_constraints(l, i); in bi_choose_spill_node() local 583 if (benefit > best_benefit) { in bi_choose_spill_node() 584 best_benefit = benefit; in bi_choose_spill_node() 598 unsigned benefit = lcra_count_constraints(l, i); in bi_choose_spill_node() local 600 if (benefit > best_benefit) { in bi_choose_spill_node() 601 best_benefit = benefit; in bi_choose_spill_node()
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/third_party/mesa3d/src/util/ |
D | register_allocate.c | 1016 float benefit = 0; in ra_get_spill_benefit() local 1027 benefit += ((float)g->regs->classes[n_class]->q[n2_class] / in ra_get_spill_benefit() 1031 return benefit; in ra_get_spill_benefit() 1052 float benefit; in ra_get_best_spill_node() local 1060 benefit = ra_get_spill_benefit(g, n); in ra_get_best_spill_node() 1062 if (benefit / cost > best_benefit) { in ra_get_best_spill_node() 1063 best_benefit = benefit / cost; in ra_get_best_spill_node()
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_opt_preamble.c | 71 float benefit; member 463 state->benefit = state->value - in nir_opt_preamble() 466 if (state->benefit > 0) { in nir_opt_preamble()
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/third_party/skia/third_party/externals/opengl-registry/extensions/OVR/ |
D | OVR_multiview_multisampled_render_to_texture.txt | 193 This has the benefit of maintaining compatibility with GL_OVR_multiview, 201 This has the benefit of being simple (the error is only generated when 212 This has the benefit of being aligned with other GL features. The down-
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/third_party/openGLES/extensions/OVR/ |
D | OVR_multiview_multisampled_render_to_texture.txt | 193 This has the benefit of maintaining compatibility with GL_OVR_multiview, 201 This has the benefit of being simple (the error is only generated when 212 This has the benefit of being aligned with other GL features. The down-
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/third_party/node/deps/npm/node_modules/tweetnacl/ |
D | PULL_REQUEST_TEMPLATE.md | 12 public domain. I make this dedication for the benefit of the public at
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D | LICENSE | 10 software to the public domain. We make this dedication for the benefit
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/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/ |
D | VK_EXT_color_write_enable.txt | 26 By making the state dynamic, one additional benefit is the ability to reduce
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D | VK_EXT_color_write_enable.adoc | 26 By making the state dynamic, one additional benefit is the ability to reduce
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D | VK_NV_dedicated_allocation.adoc | 25 (and probably should not) be used for smaller resources that can benefit
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D | VK_NV_dedicated_allocation.txt | 25 (and probably should not) be used for smaller resources that can benefit
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D | VK_SEC_amigo_profiling.adoc | 26 It is documented solely for the benefit of tools and layer developers, who
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/third_party/rust/crates/termcolor/ |
D | UNLICENSE | 10 software to the public domain. We make this dedication for the benefit
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/third_party/rust/crates/termcolor/wincolor/ |
D | UNLICENSE | 10 software to the public domain. We make this dedication for the benefit
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/third_party/rust/crates/memchr/ |
D | UNLICENSE | 10 software to the public domain. We make this dedication for the benefit
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/third_party/rust/crates/aho-corasick/ |
D | UNLICENSE | 10 software to the public domain. We make this dedication for the benefit
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/third_party/skia/third_party/externals/egl-registry/extensions/NV/ |
D | EGL_NV_3dvision_surface.txt | 44 there are cases where applications can benefit from adjusting 3D
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/third_party/EGL/extensions/NV/ |
D | EGL_NV_3dvision_surface.txt | 44 there are cases where applications can benefit from adjusting 3D
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/third_party/icu/tools/unicode/c/ |
D | readme.txt | 20 and setup. They might benefit from additional shell or Python scripts.
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/third_party/skia/third_party/externals/sfntly/doc/ |
D | MicroTypeExpress.md | 12 service striving for maximum performance can benefit from implementing
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/third_party/typescript/tests/cases/user/formik/ |
D | index.tsx | 14 The benefit of the render prop approach is that you have full access to React's
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