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Searched refs:bindToTextureTargets (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/glx/
Dglxconfig.c184 *value_return = mode->bindToTextureTargets; in glx_config_get()
252 (*next)->bindToTextureTargets = GLX_DONT_CARE; in glx_config_create_list()
Dglxconfig.h97 GLint bindToTextureTargets; member
Ddri_common.c177 if (config->bindToTextureTargets != GLX_DONT_CARE && in driConfigEqual()
178 glxValue != config->bindToTextureTargets) in driConfigEqual()
Dglxext.c616 config->bindToTextureTargets = *bp++; in __glXInitializeVisualConfigFromTags()