Searched refs:bindToTextureTargets (Results 1 – 4 of 4) sorted by relevance
184 *value_return = mode->bindToTextureTargets; in glx_config_get()252 (*next)->bindToTextureTargets = GLX_DONT_CARE; in glx_config_create_list()
97 GLint bindToTextureTargets; member
177 if (config->bindToTextureTargets != GLX_DONT_CARE && in driConfigEqual()178 glxValue != config->bindToTextureTargets) in driConfigEqual()
616 config->bindToTextureTargets = *bp++; in __glXInitializeVisualConfigFromTags()