Searched refs:binding_map (Results 1 – 7 of 7) sorted by relevance
125 const uint8_t *binding_map,
55 uint8_t binding_map[PIPE_MAX_ATTRIBS]; member
52 const uint8_t *binding_map, in zink_create_gfx_pipeline() argument66 const unsigned buffer_id = binding_map[i]; in zink_create_gfx_pipeline()
798 const struct pipe_vertex_buffer *vb = ctx->vertex_buffers + ves->binding_map[i]; in check_vertex_strides()846 const unsigned buffer_id = ctx->element_state->binding_map[i]; in zink_get_gfx_pipeline()865 ctx->element_state->binding_map, in zink_get_gfx_pipeline()
65 ves->binding_map[num_bindings] = binding; in zink_create_vertex_elements_state()
121 struct pipe_vertex_buffer *vb = ctx->vertex_buffers + ctx->element_state->binding_map[i]; in zink_bind_vertex_buffers()
55 uint8_t binding_map[PIPE_MAX_ATTRIBS]; member533 state->binding_map[j] = elements[j].vertex_buffer_index; in virgl_create_vertex_elements_state()604 vertex_buffers[i] = vctx->vertex_buffer[ve->binding_map[i]]; in virgl_hw_set_vertex_buffers()