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Searched refs:binding_point (Results 1 – 14 of 14) sorted by relevance

/third_party/skia/third_party/externals/tint/src/sem/
Dfunction.cc69 if (auto binding_point = var->Declaration()->BindingPoint()) { in TransitivelyReferencedUniformVariables() local
70 ret.push_back({var, binding_point}); in TransitivelyReferencedUniformVariables()
85 if (auto binding_point = var->Declaration()->BindingPoint()) { in TransitivelyReferencedStorageBufferVariables() local
86 ret.push_back({var, binding_point}); in TransitivelyReferencedStorageBufferVariables()
134 if (auto binding_point = var->Declaration()->BindingPoint()) { in TransitivelyReferencedVariablesOfType() local
135 ret.push_back({var, binding_point}); in TransitivelyReferencedVariablesOfType()
162 if (auto binding_point = var->Declaration()->BindingPoint()) { in TransitivelyReferencedSamplerVariablesImpl() local
163 ret.push_back({var, binding_point}); in TransitivelyReferencedSamplerVariablesImpl()
188 if (auto binding_point = var->Declaration()->BindingPoint()) { in TransitivelyReferencedSampledTextureVariablesImpl() local
189 ret.push_back({var, binding_point}); in TransitivelyReferencedSampledTextureVariablesImpl()
Dbinding_point.h63 const tint::sem::BindingPoint& binding_point) const { in operator()
64 return tint::utils::Hash(binding_point.group, binding_point.binding); in operator()
Dvariable.cc60 sem::BindingPoint binding_point) in GlobalVariable() argument
62 binding_point_(binding_point) {} in GlobalVariable()
Dvariable.h151 sem::BindingPoint binding_point = {});
/third_party/skia/third_party/externals/tint/src/transform/
Dbinding_remapper.cc68 if (auto binding_point = var->Declaration()->BindingPoint()) { in Run() local
69 BindingPoint from{binding_point.group->value, in Run()
70 binding_point.binding->value}; in Run()
90 if (auto binding_point = var->BindingPoint()) { in Run() local
92 BindingPoint from{binding_point.group->value, in Run()
93 binding_point.binding->value}; in Run()
107 ctx.Replace(binding_point.group, new_group); in Run()
108 ctx.Replace(binding_point.binding, new_binding); in Run()
Dfirst_index_offset.cc67 if (auto* binding_point = inputs.Get<BindingPoint>()) { in Run() local
68 ub_binding = binding_point->binding; in Run()
69 ub_group = binding_point->group; in Run()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DShaderModuleD3D12.cpp73 const tint::transform::BindingPoint& binding_point) { in Serialize() argument
75 output << " group=" << binding_point.group; in Serialize()
76 output << " binding=" << binding_point.binding; in Serialize()
/third_party/skia/third_party/externals/tint/src/writer/hlsl/
Dgenerator_impl.cc107 : reg(r), binding_point(bp) {} in RegisterAndSpace()
110 ast::VariableBindingPoint const binding_point; member
114 s << " : register(" << rs.reg << rs.binding_point.binding->value << ", space" in operator <<()
115 << rs.binding_point.group->value << ")"; in operator <<()
2710 auto binding_point = decl->BindingPoint(); in EmitUniformVariable() local
2721 line() << "cbuffer cbuffer_" << name << RegisterAndSpace('b', binding_point) in EmitUniformVariable()
/third_party/skia/third_party/externals/tint/src/resolver/
Dresolver_validation.cc496 auto binding_point = decl->BindingPoint(); in ValidateGlobalVariable() local
504 if (!binding_point) { in ValidateGlobalVariable()
514 if (binding_point.binding || binding_point.group) { in ValidateGlobalVariable()
Dresolver.cc395 sem::BindingPoint binding_point; in Variable() local
397 binding_point = {bp.group->value, bp.binding->value}; in Variable()
407 binding_point); in Variable()
/third_party/skia/third_party/externals/tint/src/
DBUILD.gn384 "sem/binding_point.h",
528 "sem/binding_point.h",
DCMakeLists.txt254 sem/binding_point.h
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp362 void bind(glw::GLenum binding_point) const;
DesextcTextureCubeMapArraySampling.cpp4918 void TextureCubeMapArraySamplingTest::textureDefinition::bind(glw::GLenum binding_point) const
4925 m_gl->bindTexture(binding_point, m_texture_object_id);