Searched refs:blend_add (Results 1 – 5 of 5) sorted by relevance
419 r->blend_add[i] = r->pipe->create_blend_state(r->pipe, &blend); in init_pipe_state()420 if (!r->blend_add[i]) in init_pipe_state()452 if (r->blend_add[i]) in init_pipe_state()453 r->pipe->delete_blend_state(r->pipe, r->blend_add[i]); in init_pipe_state()475 r->pipe->delete_blend_state(r->pipe, r->blend_add[i]); in cleanup_pipe_state()606 renderer->pipe->bind_blend_state(renderer->pipe, renderer->blend_add[mask]); in prepare_pipe_4_rendering()
53 void *blend_add[VL_MC_NUM_BLENDERS]; member
114 void *blend_clear, *blend_add; member
175 c->blend_add = c->pipe->create_blend_state(c->pipe, &blend); in init_pipe_state()229 c->pipe->delete_blend_state(c->pipe, c->blend_add); in cleanup_pipe_state()
660 void *blend = layer->blend ? layer->blend : i ? c->blend_add : c->blend_clear; in draw_layers()