Searched refs:blend_alpha (Results 1 – 9 of 9) sorted by relevance
541 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */ in ac_choose_spi_color_formats() local560 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR; in ac_choose_spi_color_formats()562 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR; in ac_choose_spi_color_formats()564 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR; in ac_choose_spi_color_formats()590 blend_alpha = V_028714_SPI_SHADER_32_AR; in ac_choose_spi_color_formats()592 blend = blend_alpha = V_028714_SPI_SHADER_32_AR; in ac_choose_spi_color_formats()598 blend_alpha = V_028714_SPI_SHADER_32_ABGR; in ac_choose_spi_color_formats()600 blend = blend_alpha = V_028714_SPI_SHADER_32_AR; in ac_choose_spi_color_formats()604 blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR; in ac_choose_spi_color_formats()606 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR; in ac_choose_spi_color_formats()[all …]
62 unsigned blend_alpha : 8; member
651 int blend_alpha = 0; in main() local738 blend_alpha = 1; in main()968 if (blend_alpha) { in main()
657 int blend_alpha = 0; in main() local745 blend_alpha = 1; in main()980 if (blend_alpha) { in main()
2391 LLVMValueRef blend_alpha; in generate_unswizzled_blend() local2768 …blend_alpha = lp_build_extract_broadcast(gallivm, blend_type, row_type, blend_color, lp_build_cons… in generate_unswizzled_blend()2990 has_alpha ? NULL : blend_alpha, in generate_unswizzled_blend()
273 -blend_alpha <hex> ..... blend colors against background color
270 -blend_alpha <hex> ..... blend colors against background color
2509 surf->spi_shader_col_format_blend_alpha = formats.blend_alpha; in si_choose_spi_color_formats()
489 return formats.blend_alpha; in radv_choose_spi_color_format()