Searched refs:blockHeader (Results 1 – 3 of 3) sorted by relevance
89 header *blockHeader = (struct header *)fBuffer; in Clear() local93 dng_lock_mutex lock (&blockHeader->fMutex); in Clear()95 if (--blockHeader->fRefCount == 0) in Clear()102 blockHeader->~header (); in Clear()120 header *blockHeader = (struct header *)data.fBuffer; in dng_ref_counted_block() local122 dng_lock_mutex lock (&blockHeader->fMutex); in dng_ref_counted_block()124 blockHeader->fRefCount++; in dng_ref_counted_block()126 fBuffer = blockHeader; in dng_ref_counted_block()139 header *blockHeader = (struct header *)data.fBuffer; in operator =() local141 dng_lock_mutex lock (&blockHeader->fMutex); in operator =()[all …]
1672 { U32 const blockHeader = LZ4F_readLE32(selectedIn); in LZ4F_decompress() local1673 size_t const nextCBlockSize = blockHeader & 0x7FFFFFFFU; in LZ4F_decompress()1675 if (blockHeader==0) { /* frameEnd signal, no more block */ in LZ4F_decompress()1683 if (blockHeader & LZ4F_BLOCKUNCOMPRESSED_FLAG) { in LZ4F_decompress()
11870 return '|' + blockHeader(string, state.indent)11873 return '>' + blockHeader(string, state.indent)11884 function blockHeader(string, indentPerLevel) { function