Searched refs:boneWeights (Results 1 – 9 of 9) sorted by relevance
/third_party/flutter/skia/src/core/ |
D | SkVertices.cpp | 197 SkVertices::BoneWeights* SkVertices::Builder::boneWeights() { in boneWeights() function in SkVertices::Builder 198 return fVertices ? const_cast<BoneWeights*>(fVertices->boneWeights()) : nullptr; in boneWeights() 248 SkASSERT(this->boneWeights()); in applyBones() 252 const SkVertices::BoneWeights& weights = this->boneWeights()[i]; in applyBones() 280 const BoneWeights boneWeights[], in MakeCopy() argument 283 SkASSERT((!boneIndices && !boneWeights) || (boneIndices && boneWeights)); in MakeCopy() 301 sk_careful_memcpy(builder.boneWeights(), boneWeights, sizes.fBWSize); in MakeCopy() 412 reader.read(builder.boneWeights(), sizes.fBWSize); in Decode()
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D | SkDraw_vertices.cpp | 163 const SkVertices::BoneWeights boneWeights[], SkBlendMode bmode, in drawVertices() argument 217 if (boneIndices && boneWeights) { in drawVertices() 220 const SkVertices::BoneWeights& weights = boneWeights[i]; in drawVertices()
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D | SkDraw.h | 68 const SkVertices::BoneWeights boneWeights[], SkBlendMode bmode,
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D | SkBitmapDevice.cpp | 549 vertices->boneWeights(), bmode, vertices->indices(), in drawVertices()
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/third_party/flutter/skia/include/core/ |
D | SkVertices.h | 144 const BoneWeights boneWeights[], 154 const BoneWeights boneWeights[], 162 boneWeights, 217 BoneWeights* boneWeights(); // returns null if there are no bone weights 252 const BoneWeights* boneWeights() const { return fBoneWeights; } in boneWeights() function
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/third_party/flutter/skia/modules/canvaskit/ |
D | interface.js | 902 boneIndices, boneWeights, indices, isVolatile) { argument 934 if (builder.boneWeights()) { 935 copy2dArray(boneWeights, CanvasKit.HEAPF32, builder.boneWeights());
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D | externs.js | 321 boneWeights: function() {}, method
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D | canvaskit_bindings.cpp | 1126 return reinterpret_cast<uintptr_t>(self.boneWeights()); in EMSCRIPTEN_BINDINGS()
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/third_party/flutter/skia/src/xps/ |
D | SkXPSDevice.cpp | 1167 v->colors(), v->boneIndices(), v->boneWeights(), blendMode, v->indices(), v->indexCount(), in drawVertices()
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