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Searched refs:bool_const_added (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dvertexshader9.c72 info.add_constants_defs.bool_const_added = NULL; in NineVertexShader9_ctor()
232 info.add_constants_defs.bool_const_added = &This->bool_slots_used; in NineVertexShader9_GetVariant()
278 info.add_constants_defs.bool_const_added = NULL; in NineVertexShader9_GetVariantProcessVertices()
Dpixelshader9.c66 info.add_constants_defs.bool_const_added = NULL; in NinePixelShader9_ctor()
218 info.add_constants_defs.bool_const_added = &This->bool_slots_used; in NinePixelShader9_GetVariant()
Dnine_shader.h95 boolean (*bool_const_added)[NINE_MAX_CONST_B]; member
Dnine_shader.c3678 assert(info->add_constants_defs.bool_const_added); in tx_ctor()
3692 if ((*info->add_constants_defs.bool_const_added)[i]) { in tx_ctor()