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Searched refs:brw_postprocess_nir (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_nir.h132 void brw_postprocess_nir(nir_shader *nir,
Dbrw_vec4_tcs.cpp389 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled, in brw_compile_tcs()
Dbrw_mesh.cpp238 brw_postprocess_nir(shader, compiler, true /* is_scalar */, debug_enabled, in brw_compile_task()
751 brw_postprocess_nir(shader, compiler, true /* is_scalar */, debug_enabled, in brw_compile_mesh()
Dbrw_vec4_gs_visitor.cpp619 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled, in brw_compile_gs()
Dbrw_shader.cpp1345 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled, in brw_compile_tes()
Dbrw_nir.c1141 brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler, in brw_postprocess_nir() function
Dbrw_fs.cpp7435 brw_postprocess_nir(nir, compiler, true, debug_enabled, in brw_compile_fs()
7812 brw_postprocess_nir(shader, compiler, true, debug_enabled, in brw_compile_cs()
7939 brw_postprocess_nir(shader, compiler, true, debug_enabled, in compile_single_bs()
Dbrw_vec4.cpp2558 brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled, in brw_compile_vs()
/third_party/mesa3d/docs/relnotes/
D21.1.0.rst1160 - intel/compiler: Make brw_postprocess_nir take debug_enabled as a parameter