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Searched refs:bufferDesc (Results 1 – 25 of 46) sorted by relevance

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/third_party/skia/src/gpu/d3d/
DGrD3DBuffer.cpp45 D3D12_RESOURCE_DESC bufferDesc = {}; in make_d3d_buffer() local
46 bufferDesc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER; in make_d3d_buffer()
47 bufferDesc.Alignment = 0; // default alignment in make_d3d_buffer()
48 bufferDesc.Width = size; in make_d3d_buffer()
49 bufferDesc.Height = 1; in make_d3d_buffer()
50 bufferDesc.DepthOrArraySize = 1; in make_d3d_buffer()
51 bufferDesc.MipLevels = 1; in make_d3d_buffer()
52 bufferDesc.Format = DXGI_FORMAT_UNKNOWN; in make_d3d_buffer()
53 bufferDesc.SampleDesc.Count = 1; in make_d3d_buffer()
54 bufferDesc.SampleDesc.Quality = 0; // Doesn't apply to buffers in make_d3d_buffer()
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/third_party/skia/src/gpu/dawn/
DGrDawnBuffer.cpp33 wgpu::BufferDescriptor bufferDesc; in GrDawnBuffer() local
34 bufferDesc.size = sizeInBytes; in GrDawnBuffer()
35 bufferDesc.usage = GrGpuBufferTypeToDawnUsageBit(type); in GrDawnBuffer()
37 if (bufferDesc.usage & wgpu::BufferUsage::MapRead) { in GrDawnBuffer()
38 SkASSERT(!SkToBool(bufferDesc.usage & wgpu::BufferUsage::MapWrite)); in GrDawnBuffer()
40 } else if (bufferDesc.usage & wgpu::BufferUsage::MapWrite) { in GrDawnBuffer()
45 fBuffer = this->getDawnGpu()->device().CreateBuffer(&bufferDesc); in GrDawnBuffer()
47 bufferDesc.mappedAtCreation = true; in GrDawnBuffer()
48 fBuffer = this->getDawnGpu()->device().CreateBuffer(&bufferDesc); in GrDawnBuffer()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DOpArrayLengthTests.cpp27 wgpu::BufferDescriptor bufferDesc; in SetUp() local
28 bufferDesc.size = 4; in SetUp()
29 bufferDesc.usage = wgpu::BufferUsage::Storage; in SetUp()
30 mStorageBuffer4 = device.CreateBuffer(&bufferDesc); in SetUp()
32 bufferDesc.size = 256; in SetUp()
33 mStorageBuffer256 = device.CreateBuffer(&bufferDesc); in SetUp()
35 bufferDesc.size = 512 + 256; in SetUp()
36 mStorageBuffer512 = device.CreateBuffer(&bufferDesc); in SetUp()
101 wgpu::BufferDescriptor bufferDesc; in TEST_P() local
102 bufferDesc.usage = wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc; in TEST_P()
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DShaderFloat16Tests.cpp52 wgpu::BufferDescriptor bufferDesc; in TEST_P() local
53 bufferDesc.size = 2 * sizeof(uint16_t); in TEST_P()
54 bufferDesc.usage = wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc; in TEST_P()
55 wgpu::Buffer bufferOut = device.CreateBuffer(&bufferDesc); in TEST_P()
DEntryPointTests.cpp109 wgpu::BufferDescriptor bufferDesc; in TEST_P() local
110 bufferDesc.size = 4; in TEST_P()
111 bufferDesc.usage = wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc; in TEST_P()
112 wgpu::Buffer buffer = device.CreateBuffer(&bufferDesc); in TEST_P()
DBindGroupTests.cpp146 wgpu::BufferDescriptor bufferDesc; in TEST_P() local
147 bufferDesc.size = sizeof(float); in TEST_P()
148 bufferDesc.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::Uniform; in TEST_P()
149 wgpu::Buffer buffer = device.CreateBuffer(&bufferDesc); in TEST_P()
467 wgpu::BufferDescriptor bufferDesc; in TEST_P() local
468 bufferDesc.size = sizeof(float); in TEST_P()
469 bufferDesc.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::Uniform; in TEST_P()
470 wgpu::Buffer buffer0 = device.CreateBuffer(&bufferDesc); in TEST_P()
492 wgpu::BufferDescriptor bufferDesc; in TEST_P() local
493 bufferDesc.size = sizeof(float); in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DBuffer11.cpp194 static void FillBufferDesc(D3D11_BUFFER_DESC *bufferDesc,
1232 D3D11_BUFFER_DESC bufferDesc; in resize() local
1233 FillBufferDesc(&bufferDesc, mRenderer, mUsage, static_cast<unsigned int>(size)); in resize()
1237 mRenderer->allocateResource(SafeGetImplAs<Context11>(context), bufferDesc, &newBuffer)); in resize()
1261 mBufferSize = bufferDesc.ByteWidth; in resize()
1279 void Buffer11::NativeStorage::FillBufferDesc(D3D11_BUFFER_DESC *bufferDesc, in FillBufferDesc() argument
1284 bufferDesc->ByteWidth = bufferSize; in FillBufferDesc()
1285 bufferDesc->MiscFlags = 0; in FillBufferDesc()
1286 bufferDesc->StructureByteStride = 0; in FillBufferDesc()
1291 bufferDesc->Usage = D3D11_USAGE_STAGING; in FillBufferDesc()
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DVertexBuffer11.cpp46 D3D11_BUFFER_DESC bufferDesc; in initialize() local
47 bufferDesc.ByteWidth = size; in initialize()
48 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
49 bufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; in initialize()
50 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
51 bufferDesc.MiscFlags = 0; in initialize()
52 bufferDesc.StructureByteStride = 0; in initialize()
54 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), bufferDesc, &mBuffer)); in initialize()
DIndexBuffer11.cpp40 D3D11_BUFFER_DESC bufferDesc; in initialize() local
41 bufferDesc.ByteWidth = bufferSize; in initialize()
42 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
43 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
44 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
45 bufferDesc.MiscFlags = 0; in initialize()
46 bufferDesc.StructureByteStride = 0; in initialize()
48 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), bufferDesc, &mBuffer)); in initialize()
DClear11.cpp310 D3D11_BUFFER_DESC bufferDesc; in ensureConstantBufferCreated() local
311 bufferDesc.ByteWidth = g_ConstantBufferSize; in ensureConstantBufferCreated()
312 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in ensureConstantBufferCreated()
313 bufferDesc.BindFlags = D3D11_BIND_CONSTANT_BUFFER; in ensureConstantBufferCreated()
314 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in ensureConstantBufferCreated()
315 bufferDesc.MiscFlags = 0; in ensureConstantBufferCreated()
316 bufferDesc.StructureByteStride = 0; in ensureConstantBufferCreated()
323 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), bufferDesc, &initialData, in ensureConstantBufferCreated()
348 D3D11_BUFFER_DESC bufferDesc; in ensureVertexBufferCreated() local
349 bufferDesc.ByteWidth = vbSize; in ensureVertexBufferCreated()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DIndexBuffer11.cpp40 D3D11_BUFFER_DESC bufferDesc; in initialize() local
41 bufferDesc.ByteWidth = bufferSize; in initialize()
42 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
43 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize()
44 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
45 bufferDesc.MiscFlags = 0; in initialize()
46 bufferDesc.StructureByteStride = 0; in initialize()
48 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), bufferDesc, &mBuffer)); in initialize()
DVertexBuffer11.cpp46 D3D11_BUFFER_DESC bufferDesc; in initialize() local
47 bufferDesc.ByteWidth = size; in initialize()
48 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize()
49 bufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; in initialize()
50 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize()
51 bufferDesc.MiscFlags = 0; in initialize()
52 bufferDesc.StructureByteStride = 0; in initialize()
54 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), bufferDesc, &mBuffer)); in initialize()
DBuffer11.cpp186 static void FillBufferDesc(D3D11_BUFFER_DESC *bufferDesc,
1114 D3D11_BUFFER_DESC bufferDesc; in resize() local
1115 FillBufferDesc(&bufferDesc, mRenderer, mUsage, static_cast<unsigned int>(size)); in resize()
1119 mRenderer->allocateResource(SafeGetImplAs<Context11>(context), bufferDesc, &newBuffer)); in resize()
1143 mBufferSize = bufferDesc.ByteWidth; in resize()
1161 void Buffer11::NativeStorage::FillBufferDesc(D3D11_BUFFER_DESC *bufferDesc, in FillBufferDesc() argument
1166 bufferDesc->ByteWidth = bufferSize; in FillBufferDesc()
1167 bufferDesc->MiscFlags = 0; in FillBufferDesc()
1168 bufferDesc->StructureByteStride = 0; in FillBufferDesc()
1173 bufferDesc->Usage = D3D11_USAGE_STAGING; in FillBufferDesc()
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DClear11.cpp318 D3D11_BUFFER_DESC bufferDesc; in ensureConstantBufferCreated() local
319 bufferDesc.ByteWidth = g_ConstantBufferSize; in ensureConstantBufferCreated()
320 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in ensureConstantBufferCreated()
321 bufferDesc.BindFlags = D3D11_BIND_CONSTANT_BUFFER; in ensureConstantBufferCreated()
322 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in ensureConstantBufferCreated()
323 bufferDesc.MiscFlags = 0; in ensureConstantBufferCreated()
324 bufferDesc.StructureByteStride = 0; in ensureConstantBufferCreated()
331 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), bufferDesc, &initialData, in ensureConstantBufferCreated()
356 D3D11_BUFFER_DESC bufferDesc; in ensureVertexBufferCreated() local
357 bufferDesc.ByteWidth = vbSize; in ensureVertexBufferCreated()
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DD3D11EmulatedIndexedBufferTest.cpp66 D3D11_BUFFER_DESC bufferDesc; in createMappableCompareBufferFromEmulatedBuffer() local
67 bufferDesc.ByteWidth = size; in createMappableCompareBufferFromEmulatedBuffer()
68 bufferDesc.MiscFlags = 0; in createMappableCompareBufferFromEmulatedBuffer()
69 bufferDesc.StructureByteStride = 0; in createMappableCompareBufferFromEmulatedBuffer()
70 bufferDesc.Usage = D3D11_USAGE_STAGING; in createMappableCompareBufferFromEmulatedBuffer()
71 bufferDesc.BindFlags = 0; in createMappableCompareBufferFromEmulatedBuffer()
72 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE; in createMappableCompareBufferFromEmulatedBuffer()
74 HRESULT hr = mRenderer->getDevice()->CreateBuffer(&bufferDesc, nullptr, mappableBuffer); in createMappableCompareBufferFromEmulatedBuffer()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DD3D11EmulatedIndexedBufferTest.cpp66 D3D11_BUFFER_DESC bufferDesc; in createMappableCompareBufferFromEmulatedBuffer() local
67 bufferDesc.ByteWidth = size; in createMappableCompareBufferFromEmulatedBuffer()
68 bufferDesc.MiscFlags = 0; in createMappableCompareBufferFromEmulatedBuffer()
69 bufferDesc.StructureByteStride = 0; in createMappableCompareBufferFromEmulatedBuffer()
70 bufferDesc.Usage = D3D11_USAGE_STAGING; in createMappableCompareBufferFromEmulatedBuffer()
71 bufferDesc.BindFlags = 0; in createMappableCompareBufferFromEmulatedBuffer()
72 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE; in createMappableCompareBufferFromEmulatedBuffer()
74 HRESULT hr = mRenderer->getDevice()->CreateBuffer(&bufferDesc, nullptr, mappableBuffer); in createMappableCompareBufferFromEmulatedBuffer()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DIndexBufferValidationTests.cpp48 wgpu::BufferDescriptor bufferDesc; in TEST_F() local
49 bufferDesc.usage = wgpu::BufferUsage::Index; in TEST_F()
50 bufferDesc.size = 256; in TEST_F()
51 wgpu::Buffer buffer = device.CreateBuffer(&bufferDesc); in TEST_F()
63 wgpu::BufferDescriptor bufferDesc; in TEST_F() local
64 bufferDesc.usage = wgpu::BufferUsage::Index; in TEST_F()
65 bufferDesc.size = 256; in TEST_F()
66 wgpu::Buffer buffer = device.CreateBuffer(&bufferDesc); in TEST_F()
78 wgpu::BufferDescriptor bufferDesc; in TEST_F() local
79 bufferDesc.usage = wgpu::BufferUsage::Index; in TEST_F()
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/third_party/skia/src/gpu/
DGrAHardwareBufferImageGenerator.cpp52 AHardwareBuffer_Desc bufferDesc; in Make() local
53 AHardwareBuffer_describe(graphicBuffer, &bufferDesc); in Make()
56 GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(bufferDesc.format); in Make()
57 SkImageInfo info = SkImageInfo::Make(bufferDesc.width, bufferDesc.height, colorType, in Make()
60 bool createProtectedImage = 0 != (bufferDesc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT); in Make()
63 bufferDesc.format, surfaceOrigin)); in Make()
/third_party/flutter/skia/src/gpu/
DGrAHardwareBufferImageGenerator.cpp52 AHardwareBuffer_Desc bufferDesc; in Make() local
53 AHardwareBuffer_describe(graphicBuffer, &bufferDesc); in Make()
56 GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(bufferDesc.format); in Make()
57 SkImageInfo info = SkImageInfo::Make(bufferDesc.width, bufferDesc.height, colorType, in Make()
60 bool createProtectedImage = 0 != (bufferDesc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT); in Make()
63 bufferDesc.format, surfaceOrigin)); in Make()
/third_party/flutter/skia/src/gpu/dawn/
DGrDawnBuffer.cpp34 dawn::BufferDescriptor bufferDesc; in GrDawnBuffer() local
35 bufferDesc.size = sizeInBytes; in GrDawnBuffer()
36 bufferDesc.usage = GrGpuBufferTypeToDawnUsageBit(type) | dawn::BufferUsageBit::CopyDst; in GrDawnBuffer()
37 fBuffer = this->getDawnGpu()->device().CreateBuffer(&bufferDesc); in GrDawnBuffer()
/third_party/skia/third_party/externals/dawn/examples/
DAnimometer.cpp142 wgpu::BufferDescriptor bufferDesc; in init() local
143 bufferDesc.size = kNumTriangles * sizeof(ShaderData); in init()
144 bufferDesc.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::Uniform; in init()
145 ubo = device.CreateBuffer(&bufferDesc); in init()
/third_party/flutter/skia/third_party/externals/dawn/examples/
DAnimometer.cpp135 dawn::BufferDescriptor bufferDesc; in init() local
136 bufferDesc.size = kNumTriangles * sizeof(ShaderData); in init()
137 bufferDesc.usage = dawn::BufferUsageBit::CopyDst | dawn::BufferUsageBit::Uniform; in init()
138 ubo = device.CreateBuffer(&bufferDesc); in init()
/third_party/skia/src/image/
DSkSurface_Gpu.cpp644 AHardwareBuffer_Desc bufferDesc; in MakeFromAHardwareBuffer() local
645 AHardwareBuffer_describe(hardwareBuffer, &bufferDesc); in MakeFromAHardwareBuffer()
647 if (!SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT)) { in MakeFromAHardwareBuffer()
651 bool isTextureable = SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE); in MakeFromAHardwareBuffer()
655 bufferDesc.format, in MakeFromAHardwareBuffer()
667 SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT); in MakeFromAHardwareBuffer()
671 bufferDesc.width, bufferDesc.height, in MakeFromAHardwareBuffer()
680 GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(bufferDesc.format); in MakeFromAHardwareBuffer()
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
DEGLDeviceTest.cpp146 D3D11_BUFFER_DESC bufferDesc = {0}; in trigger9_3DeviceLost() local
147 bufferDesc.ByteWidth = 64; in trigger9_3DeviceLost()
148 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in trigger9_3DeviceLost()
149 bufferDesc.BindFlags = D3D11_BIND_CONSTANT_BUFFER; in trigger9_3DeviceLost()
151 HRESULT result = mDevice->CreateBuffer(&bufferDesc, nullptr, &gsBuffer); in trigger9_3DeviceLost()
/third_party/flutter/skia/src/image/
DSkSurface_Gpu.cpp717 AHardwareBuffer_Desc bufferDesc; in MakeFromAHardwareBuffer() local
718 AHardwareBuffer_describe(hardwareBuffer, &bufferDesc); in MakeFromAHardwareBuffer()
720 if (!SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT)) { in MakeFromAHardwareBuffer()
724 bool isTextureable = SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE); in MakeFromAHardwareBuffer()
725 bool isProtectedContent = SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT); in MakeFromAHardwareBuffer()
735 bufferDesc.format, in MakeFromAHardwareBuffer()
748 bufferDesc.width, bufferDesc.height, in MakeFromAHardwareBuffer()
757 GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(bufferDesc.format); in MakeFromAHardwareBuffer()

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