Searched refs:buildEffectShader (Results 1 – 5 of 5) sorted by relevance
102 this->node()->setShader(buildEffectShader()); in onSync()105 sk_sp<SkShader> buildEffectShader() const { in buildEffectShader() function in skottie::internal::__anon6e0da2930111::SkSLEffectAdapter
193 sk_sp<SkShader> buildEffectShader(float selector) { in buildEffectShader() function in skottie::internal::__anonb849703d0111::SphereNode229 fSphereShader = this->buildEffectShader(1); in onRevalidate()232 auto outside = this->buildEffectShader(-1); in onRevalidate()
100 sk_sp<SkShader> buildEffectShader() { in buildEffectShader() function in skottie::internal::__anon9c53eae90111::BulgeNode127 fEffectShader = buildEffectShader(); in onRevalidate()
166 sk_sp<SkShader> buildEffectShader(sksg::InvalidationController* ic, const SkMatrix& ctm) { in buildEffectShader() function in skottie::internal::__anon9d8baecd0111::DisplacementNode244 fEffectShader = this->buildEffectShader(ic, ctm); in onRevalidate()
287 sk_sp<SkShader> buildEffectShader() const { in buildEffectShader() function in skottie::internal::__anon85d3cd110111::FractalNoiseNode307 fEffectShader = this->buildEffectShader(); in onRevalidate()