Home
last modified time | relevance | path

Searched refs:cPriv (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/dri/
Ddri_context.c46 __DRIcontext * cPriv, in dri_create_context() argument
51 __DRIscreen *sPriv = cPriv->driScreenPriv; in dri_create_context()
153 cPriv->driverPrivate = ctx; in dri_create_context()
154 ctx->cPriv = cPriv; in dri_create_context()
214 if (backgroundCallable->isThreadSafe(cPriv->loaderPrivate)) in dri_create_context()
237 dri_destroy_context(__DRIcontext * cPriv) in dri_destroy_context() argument
239 struct dri_context *ctx = dri_context(cPriv); in dri_destroy_context()
260 dri_unbind_context(__DRIcontext * cPriv) in dri_unbind_context() argument
263 struct dri_screen *screen = dri_screen(cPriv->driScreenPriv); in dri_unbind_context()
264 struct dri_context *ctx = dri_context(cPriv); in dri_unbind_context()
[all …]
Ddri_drawable.c462 dri_flush(__DRIcontext *cPriv, in dri_flush() argument
467 struct dri_context *ctx = dri_context(cPriv); in dri_flush()
562 dri_throttle(__DRIcontext *cPriv, __DRIdrawable *dPriv, in dri_throttle() argument
565 dri_flush(cPriv, dPriv, 0, reason); in dri_throttle()
Ddri_context.h49 __DRIcontext *cPriv; member
Ddri_drawable.h115 dri_flush(__DRIcontext *cPriv,
Dkopper.c634 handle_in_fence(ctx->cPriv, cdraw->image); in kopper_allocate_textures()
916 …dri_flush(ctx->cPriv, dPriv, __DRI2_FLUSH_DRAWABLE | __DRI2_FLUSH_CONTEXT, __DRI2_THROTTLE_SWAPBUF… in kopperSwapBuffers()
Ddri_screen.c832 backgroundCallable->setBackgroundContext(ctx->cPriv->loaderPrivate); in dri_set_background_context()
Ddri2.c536 handle_in_fence(ctx->cPriv, images.front); in dri2_allocate_textures()
548 handle_in_fence(ctx->cPriv, images.back); in dri2_allocate_textures()
560 handle_in_fence(ctx->cPriv, images.back); in dri2_allocate_textures()