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Searched refs:cacheMempool (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkPrograms.cpp226 deUint32* cacheMempool = 0; variable
241 cacheNode* r = (cacheNode*)(cacheMempool + 1); in cacheSearch()
242 int* tail = (int*)cacheMempool; in cacheSearch()
267 cacheNode* r = (cacheNode*)(cacheMempool + 1); in cacheInsert()
268 int* tail = (int*)cacheMempool; in cacheInsert()
335 delete[] cacheMempool; in shaderCacheClean()
366 cacheMempool = (deUint32*)ipc_mem_access(&cacheIPCMemory); in shaderCacheFirstRunCheck()
367 cacheMempool[0] = 0; in shaderCacheFirstRunCheck()
371 cacheMempool = (deUint32*)ipc_mem_access(&cacheIPCMemory); in shaderCacheFirstRunCheck()
382 cacheMempool = new deUint32[cacheMaxItems * 4 + 1]; in shaderCacheFirstRunCheck()
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