Searched refs:cache_bo_map (Results 1 – 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/crocus/ |
D | crocus_program_cache.c | 150 memcpy(map, ice->shaders.cache_bo_map, ice->shaders.cache_next_offset); in crocus_cache_new_bo() 156 ice->shaders.cache_bo_map = map; in crocus_cache_new_bo() 200 cache, ice->shaders.cache_bo_map, assembly, asm_size); in crocus_upload_shader() 215 memcpy(ice->shaders.cache_bo_map + shader->offset, assembly, asm_size); in crocus_upload_shader() 293 ice->shaders.cache_bo_map = in crocus_init_program_cache() 308 ice->shaders.cache_bo_map = NULL; in crocus_destroy_program_cache() 343 brw_disassemble(isa, ice->shaders.cache_bo_map + shader->offset, 0, in crocus_print_program_cache()
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D | crocus_program.c | 1277 ice->shaders.cache_bo_map, in crocus_compile_vs() 1504 ice->shaders.cache_bo_map, in crocus_compile_tcs() 1648 ice->shaders.cache_bo_map, in crocus_compile_tes() 1789 ice->shaders.cache_bo_map, in crocus_compile_gs() 1921 ice->shaders.cache_bo_map, in crocus_compile_fs() 2596 ice->shaders.cache_bo_map, in crocus_compile_cs()
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D | crocus_context.h | 518 void *cache_bo_map; member
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