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Searched refs:can_spill_to_moves (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/panfrost/bifrost/
Dbi_schedule.c1130 bool can_spill_to_moves = (!tuple->add); in bi_instr_schedulable() local
1131 can_spill_to_moves &= (bi_nconstants(clause) < 13 - (clause->tuple_count + 2)); in bi_instr_schedulable()
1132 can_spill_to_moves &= (clause->tuple_count < 7); in bi_instr_schedulable()
1135 if (total_srcs > (can_spill_to_moves ? 4 : 3)) in bi_instr_schedulable()