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Searched refs:chance_of_continuing (Results 1 – 3 of 3) sorted by relevance

/third_party/spirv-tools/source/fuzz/
Dfuzzer.cpp378 auto chance_of_continuing = static_cast<uint32_t>( in ShouldContinueRepeatedPasses() local
383 if (!fuzzer_context_->ChoosePercentage(chance_of_continuing)) { in ShouldContinueRepeatedPasses()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/fuzz/
Dfuzzer.cpp378 auto chance_of_continuing = static_cast<uint32_t>( in ShouldContinueRepeatedPasses() local
383 if (!fuzzer_context_->ChoosePercentage(chance_of_continuing)) { in ShouldContinueRepeatedPasses()
/third_party/skia/third_party/externals/spirv-tools/source/fuzz/
Dfuzzer.cpp378 auto chance_of_continuing = static_cast<uint32_t>( in ShouldContinueRepeatedPasses() local
383 if (!fuzzer_context_->ChoosePercentage(chance_of_continuing)) { in ShouldContinueRepeatedPasses()