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Searched refs:clearMask (Results 1 – 11 of 11) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
Des2fColorClearTest.cpp153 deUint8 clearMask; in iterate() local
155 clearMask = 0xF; in iterate()
157 clearMask = (rnd.getUint32() & 0xF); in iterate()
158 …gl.colorMask((clearMask&0x1) != 0, (clearMask&0x2) != 0, (clearMask&0x4) != 0, (clearMask&0x8) != … in iterate()
162 …clearOps.push_back(ClearInfo(tcu::IVec4(clearX, clearY, clearWidth, clearHeight), clearMask, clear… in iterate()
201 deUint8 clearMask = op.m_colorMask; in iterate() local
202 if ((clearMask & 0x1) && !(spanKnownMask & 0x1)) spanColor.setRed(clearCol.getRed()); in iterate()
203 if ((clearMask & 0x2) && !(spanKnownMask & 0x2)) spanColor.setGreen(clearCol.getGreen()); in iterate()
204 if ((clearMask & 0x4) && !(spanKnownMask & 0x4)) spanColor.setBlue(clearCol.getBlue()); in iterate()
205 if ((clearMask & 0x8) && !(spanKnownMask & 0x8)) spanColor.setAlpha(clearCol.getAlpha()); in iterate()
[all …]
Des2fDepthStencilClearTests.cpp69 : clearMask (0) in Clear()
79 deUint32 clearMask; member
261 case 0: clear->clearMask = GL_DEPTH_BUFFER_BIT; break; in generateClears()
262 case 1: clear->clearMask = GL_STENCIL_BUFFER_BIT; break; in generateClears()
263 case 2: clear->clearMask = GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT; break; in generateClears()
267 clear->clearMask = GL_DEPTH_BUFFER_BIT; in generateClears()
271 clear->clearMask = GL_STENCIL_BUFFER_BIT; in generateClears()
308 gl.clear (clear->clearMask); in renderGL()
421 if ((clear->clearMask & GL_DEPTH_BUFFER_BIT) == 0 || !clear->depthMask) in renderReference()
465 if ((clear->clearMask & GL_STENCIL_BUFFER_BIT) == 0 || clear->stencilMask == 0) in renderReference()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fColorClearTest.cpp153 deUint8 clearMask; in iterate() local
155 clearMask = 0xF; in iterate()
157 clearMask = (rnd.getUint32() & 0xF); in iterate()
158 …gl.colorMask((clearMask&0x1) != 0, (clearMask&0x2) != 0, (clearMask&0x4) != 0, (clearMask&0x8) != … in iterate()
162 …clearOps.push_back(ClearInfo(tcu::IVec4(clearX, clearY, clearWidth, clearHeight), clearMask, clear… in iterate()
201 deUint8 clearMask = op.m_colorMask; in iterate() local
202 if ((clearMask & 0x1) && !(spanKnownMask & 0x1)) spanColor.setRed(clearCol.getRed()); in iterate()
203 if ((clearMask & 0x2) && !(spanKnownMask & 0x2)) spanColor.setGreen(clearCol.getGreen()); in iterate()
204 if ((clearMask & 0x4) && !(spanKnownMask & 0x4)) spanColor.setBlue(clearCol.getBlue()); in iterate()
205 if ((clearMask & 0x8) && !(spanKnownMask & 0x8)) spanColor.setAlpha(clearCol.getAlpha()); in iterate()
[all …]
Des3fDepthStencilClearTests.cpp69 : clearMask (0) in Clear()
79 deUint32 clearMask; member
264 case 0: clear->clearMask = GL_DEPTH_BUFFER_BIT; break; in generateClears()
265 case 1: clear->clearMask = GL_STENCIL_BUFFER_BIT; break; in generateClears()
266 case 2: clear->clearMask = GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT; break; in generateClears()
270 clear->clearMask = GL_DEPTH_BUFFER_BIT; in generateClears()
274 clear->clearMask = GL_STENCIL_BUFFER_BIT; in generateClears()
311 gl.clear (clear->clearMask); in renderGL()
424 if ((clear->clearMask & GL_DEPTH_BUFFER_BIT) == 0 || !clear->depthMask) in renderReference()
468 if ((clear->clearMask & GL_STENCIL_BUFFER_BIT) == 0 || clear->stencilMask == 0) in renderReference()
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
DVkFramebuffer.cpp87 VkImageAspectFlags clearMask = 0; in executeLoadOp() local
92 clearMask |= VK_IMAGE_ASPECT_COLOR_BIT | VK_IMAGE_ASPECT_DEPTH_BIT; in executeLoadOp()
106 clearMask |= VK_IMAGE_ASPECT_STENCIL_BIT; in executeLoadOp()
118 clearMask &= Format(attachment.format).getAspects(); in executeLoadOp()
120 if(!clearMask || !renderPass->isAttachmentUsed(i)) in executeLoadOp()
127 attachments[i]->clearWithLayerMask(pClearValues[i], clearMask, renderArea, in executeLoadOp()
132 attachments[i]->clear(pClearValues[i], clearMask, renderArea); in executeLoadOp()
/third_party/flutter/skia/src/pathops/
DSkIntersections.cpp61 int clearMask = ~((1 << index) - 1); in insert() local
62 fIsCoincident[0] -= (fIsCoincident[0] >> 1) & clearMask; in insert()
63 fIsCoincident[1] -= (fIsCoincident[1] >> 1) & clearMask; in insert()
89 int clearMask = ~((1 << index) - 1); in insert() local
90 fIsCoincident[0] += fIsCoincident[0] & clearMask; in insert()
91 fIsCoincident[1] += fIsCoincident[1] & clearMask; in insert()
/third_party/skia/src/pathops/
DSkIntersections.cpp61 int clearMask = ~((1 << index) - 1); in insert() local
62 fIsCoincident[0] -= (fIsCoincident[0] >> 1) & clearMask; in insert()
63 fIsCoincident[1] -= (fIsCoincident[1] >> 1) & clearMask; in insert()
89 int clearMask = ~((1 << index) - 1); in insert() local
90 fIsCoincident[0] += fIsCoincident[0] & clearMask; in insert()
91 fIsCoincident[1] += fIsCoincident[1] & clearMask; in insert()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DBlitGL.cpp793 GLbitfield clearMask = 0; in clearRenderableTexture() local
795 &clearMask)); in clearRenderableTexture()
813 mFunctions->clear(clearMask); in clearRenderableTexture()
838 mFunctions->clear(clearMask); in clearRenderableTexture()
869 mFunctions->clear(clearMask); in clearRenderableTexture()
892 GLbitfield clearMask = 0; in clearRenderbuffer() local
894 &clearMask)); in clearRenderbuffer()
904 mFunctions->clear(clearMask); in clearRenderbuffer()
920 GLbitfield clearMask = 0; in clearFramebuffer() local
921 ANGLE_TRY(SetClearState(mStateManager, true, true, true, &clearMask)); in clearFramebuffer()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DBlitGL.cpp868 GLbitfield clearMask = 0; in clearRenderableTexture() local
870 &clearMask)); in clearRenderableTexture()
888 ANGLE_GL_TRY(context, mFunctions->clear(clearMask)); in clearRenderableTexture()
915 ANGLE_GL_TRY(context, mFunctions->clear(clearMask)); in clearRenderableTexture()
947 ANGLE_GL_TRY(context, mFunctions->clear(clearMask)); in clearRenderableTexture()
972 GLbitfield clearMask = 0; in clearRenderbuffer() local
974 &clearMask)); in clearRenderbuffer()
985 ANGLE_GL_TRY(context, mFunctions->clear(clearMask)); in clearRenderbuffer()
1002 GLbitfield clearMask = 0; in clearFramebuffer() local
1003 ANGLE_TRY(SetClearState(mStateManager, true, true, true, &clearMask)); in clearFramebuffer()
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/third_party/skia/src/gpu/v1/
DClipStack.cpp261 bool clearMask) { in draw_to_sw_mask() argument
266 if (clearMask) { in draw_to_sw_mask()
277 if (clearMask) { in draw_to_sw_mask()
/third_party/skia/src/gpu/gl/
DGrGLGpu.cpp2018 GrGLbitfield clearMask = 0; in beginCommandBuffer() local
2023 clearMask |= GR_GL_COLOR_BUFFER_BIT; in beginCommandBuffer()
2029 clearMask |= GR_GL_STENCIL_BUFFER_BIT; in beginCommandBuffer()
2031 if (clearMask) { in beginCommandBuffer()
2034 GL_CALL(Clear(clearMask)); in beginCommandBuffer()