/third_party/mesa3d/src/gallium/drivers/i915/ |
D | i915_clear.c | 48 uint32_t clear_params, clear_color, clear_depth, clear_stencil, in i915_clear_emit() local 83 clear_depth = clear_stencil = 0; in i915_clear_emit() 100 clear_depth = packed_z_stencil & 0xffffff; in i915_clear_emit() 103 clear_depth = (packed_z_stencil & 0xffff) | (packed_z_stencil << 16); in i915_clear_emit() 140 OUT_BATCH(clear_depth); in i915_clear_emit() 159 OUT_BATCH(clear_depth); in i915_clear_emit() 191 OUT_BATCH(clear_depth); in i915_clear_emit()
|
/third_party/mesa3d/src/intel/blorp/ |
D | blorp.h | 232 bool clear_depth, float depth_value, 248 bool clear_depth, float depth_value, 257 bool clear_depth, bool clear_stencil, 267 bool clear_depth, float depth_value,
|
D | blorp_clear.c | 816 bool clear_depth, float depth_value, in blorp_clear_depth_stencil() argument 821 if (!clear_depth && blorp_clear_stencil_as_rgba(batch, stencil, level, in blorp_clear_depth_stencil() 872 if (clear_depth) { in blorp_clear_depth_stencil() 988 bool clear_depth, in blorp_can_clear_full_surface() argument 997 if (clear_depth && !(width || height)) { in blorp_can_clear_full_surface() 1013 bool clear_depth, float depth_value, in blorp_hiz_clear_depth_stencil() argument 1031 clear_depth, clear_stencil); in blorp_hiz_clear_depth_stencil() 1050 if (clear_depth) { in blorp_hiz_clear_depth_stencil() 1077 bool clear_depth, bool clear_stencil, in blorp_gfx8_hiz_clear_attachments() argument 1092 params.depth.enabled = clear_depth; in blorp_gfx8_hiz_clear_attachments() [all …]
|
/third_party/mesa3d/src/gallium/drivers/iris/ |
D | iris_clear.c | 516 bool clear_depth, in clear_depth_stencil() argument 542 if (z_res && clear_depth && in clear_depth_stencil() 547 clear_depth = false; in clear_depth_stencil() 554 if (!(clear_depth || (clear_stencil && stencil_res))) { in clear_depth_stencil() 558 if (clear_depth && z_res) { in clear_depth_stencil() 590 clear_depth && z_res, depth, in clear_depth_stencil() 598 if (clear_depth && z_res) { in clear_depth_stencil()
|
/third_party/mesa3d/src/gallium/drivers/crocus/ |
D | crocus_clear.c | 544 bool clear_depth, in clear_depth_stencil() argument 570 if (z_res && clear_depth && in clear_depth_stencil() 576 clear_depth = false; in clear_depth_stencil() 583 if (!(clear_depth || (clear_stencil && stencil_res))) { in clear_depth_stencil() 587 if (clear_depth && z_res) { in clear_depth_stencil() 615 clear_depth && z_res, depth, in clear_depth_stencil() 622 if (clear_depth && z_res) { in clear_depth_stencil()
|
/third_party/skia/third_party/externals/swiftshader/tests/regres/testlists/ |
D | gles3-565-no-depth-no-stencil-NOT_SUPPORTED.txt | 1 dEQP-GLES3.functional.fragment_ops.scissor.clear_depth
|
D | gles2-master-NOT_SUPPORTED.txt | 112 dEQP-GLES2.functional.fragment_ops.scissor.clear_depth
|
/third_party/mesa3d/src/gallium/drivers/asahi/ |
D | magic.h | 39 double clear_depth,
|
D | magic.c | 170 double clear_depth, in demo_cmdbuf() argument 234 cfg.depth_clear_value = fui(clear_depth); in demo_cmdbuf()
|
D | agx_state.h | 106 double clear_depth; member
|
D | agx_pipe.c | 402 ctx->batch->clear_depth = depth; in agx_clear() 559 ctx->batch->clear_depth, in agx_flush()
|
/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_setup.h | 58 double clear_depth,
|
/third_party/libdrm/include/drm/ |
D | mach64_drm.h | 229 unsigned int clear_depth; member
|
D | r128_drm.h | 261 unsigned int clear_depth; member
|
D | mga_drm.h | 370 unsigned int clear_depth; member
|
/third_party/mesa3d/src/gallium/drivers/panfrost/ |
D | pan_job.h | 110 float clear_depth; member
|
D | pan_job.c | 572 fb->zs.clear_value.depth = batch->clear_depth; in panfrost_batch_to_fb_info() 943 batch->clear_depth = depth; in panfrost_batch_clear()
|
/third_party/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_batch.h | 216 double clear_depth; member
|
/third_party/mesa3d/src/intel/vulkan/ |
D | anv_blorp.c | 1101 bool clear_depth = pRanges[r].aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT; in anv_CmdClearDepthStencilImage() local 1121 clear_depth, pDepthStencil->depth, in anv_CmdClearDepthStencilImage() 1261 bool clear_depth = attachment->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT; in clear_depth_stencil_attachment() local 1295 clear_depth, value.depth, in clear_depth_stencil_attachment() 1315 clear_depth, value.depth, in clear_depth_stencil_attachment()
|
/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_context.h | 279 uint32_t clear_depth; /**< 24-bit unorm depth */ member
|
D | vc4_job.c | 471 submit.clear_z = job->clear_depth; in vc4_job_submit()
|
D | vc4_draw.c | 624 job->clear_depth = util_pack_z(PIPE_FORMAT_Z24X8_UNORM, in vc4_clear()
|
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | ClearTest.cpp | 498 GLfloat clear_depth; in TEST_P() local 499 glGetFloatv(GL_DEPTH_CLEAR_VALUE, &clear_depth); in TEST_P() 500 EXPECT_EQ(1.0f, clear_depth); in TEST_P()
|
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/ |
D | fd6_gmem.c | 1137 clear_value = util_pack_z(pfmt, batch->clear_depth); in emit_clears() 1141 util_pack_z_stencil(pfmt, batch->clear_depth, batch->clear_stencil); in emit_clears() 1530 value.f[0] = batch->clear_depth; in emit_sysmem_clears()
|
/third_party/vk-gl-cts/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 253 ADD_ARG_CASE1(clear_depth, "Test cost of glClearDepth() calls", in init()
|