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Searched refs:cmdqueue (Results 1 – 14 of 14) sorted by relevance

/third_party/python/Lib/
Dcmd.py95 self.cmdqueue = []
121 if self.cmdqueue:
122 line = self.cmdqueue.pop(0)
Dpdb.py410 self.cmdqueue.append(next)
435 self.cmdqueue = []
450 self.cmdqueue = []
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_screen.cpp730 if (screen->cmdqueue) { in d3d12_deinit_screen()
731 screen->cmdqueue->Release(); in d3d12_deinit_screen()
732 screen->cmdqueue = nullptr; in d3d12_deinit_screen()
787 if (SUCCEEDED(screen->cmdqueue->QueryInterface(IID_PPV_ARGS(&sharing_contract)))) { in d3d12_flush_frontbuffer()
1280 IID_PPV_ARGS(&screen->cmdqueue)))) in d3d12_init_screen()
1285 IID_PPV_ARGS(&screen->cmdqueue)))) in d3d12_init_screen()
1296 if (FAILED(screen->cmdqueue->GetTimestampFrequency(&timestamp_freq))) in d3d12_init_screen()
Dd3d12_screen.h67 ID3D12CommandQueue *cmdqueue; member
Dd3d12_fence.cpp105 if (FAILED(screen->cmdqueue->Signal(screen->fence, ret->value))) in d3d12_create_fence()
Dd3d12_residency.cpp243 screen->cmdqueue->Wait(screen->residency_fence, screen->residency_fence_value); in d3d12_process_batch_residency()
Dd3d12_batch.cpp225 screen->cmdqueue->ExecuteCommandLists(count_to_execute, to_execute); in d3d12_end_batch()
Dd3d12_context.cpp2123 screen->cmdqueue->Signal(fence->cmdqueue_fence, fence->value); in d3d12_signal()
2132 screen->cmdqueue->Wait(fence->cmdqueue_fence, fence->value); in d3d12_wait()
/third_party/mesa3d/src/microsoft/vulkan/
Ddzn_device.c440 ID3D12CommandQueue *cmdqueue; in dzn_physical_device_cache_caps() local
443 (void **)&cmdqueue); in dzn_physical_device_cache_caps()
446 ID3D12CommandQueue_GetTimestampFrequency(cmdqueue, &ts_freq); in dzn_physical_device_cache_caps()
448 ID3D12CommandQueue_Release(cmdqueue); in dzn_physical_device_cache_caps()
1742 if (value > 0 && FAILED(ID3D12CommandQueue_Wait(queue->cmdqueue, sync->fence, value))) in dzn_queue_sync_wait()
1763 if (FAILED(ID3D12CommandQueue_Signal(queue->cmdqueue, sync->fence, value))) in dzn_queue_sync_signal()
1790 if (FAILED(ID3D12CommandQueue_Wait(queue->cmdqueue, (*evt)->fence, 1))) in dzn_queue_submit()
1800 FAILED(ID3D12CommandQueue_Wait(queue->cmdqueue, query->fence, query->fence_value))) in dzn_queue_submit()
1819 ID3D12CommandQueue_ExecuteCommandLists(queue->cmdqueue, 1, cmdlists); in dzn_queue_submit()
1822 … if (FAILED(ID3D12CommandQueue_Signal(queue->cmdqueue, evt->event->fence, evt->value ? 1 : 0))) in dzn_queue_submit()
[all …]
Ddzn_private.h240 ID3D12CommandQueue *cmdqueue; member
/third_party/mesa3d/src/microsoft/clc/
Dcompute_test.cpp377 cmdqueue->ExecuteCommandLists(1, cmdlists); in execute_cmdlist()
379 cmdqueue->Signal(cmdqueue_fence, fence_value); in execute_cmdlist()
718 __uuidof(cmdqueue), in SetUp()
719 (void **)&cmdqueue))) in SetUp()
755 cmdqueue->Release(); in TearDown()
Dcompute_test.h343 ID3D12CommandQueue *cmdqueue; variable
/third_party/python/Doc/library/
Dcmd.rst174 .. attribute:: Cmd.cmdqueue
176 A list of queued input lines. The cmdqueue list is checked in
242 reads the file and adds the recorded commands to the :attr:`cmdqueue` for
301 self.cmdqueue.extend(f.read().splitlines())
/third_party/mesa3d/src/gallium/winsys/d3d12/wgl/
Dd3d12_wgl_framebuffer.cpp115 screen->base.cmdqueue, in d3d12_wgl_framebuffer_resize()