Searched refs:cmdqueue (Results 1 – 14 of 14) sorted by relevance
/third_party/python/Lib/ |
D | cmd.py | 95 self.cmdqueue = [] 121 if self.cmdqueue: 122 line = self.cmdqueue.pop(0)
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D | pdb.py | 410 self.cmdqueue.append(next) 435 self.cmdqueue = [] 450 self.cmdqueue = []
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_screen.cpp | 730 if (screen->cmdqueue) { in d3d12_deinit_screen() 731 screen->cmdqueue->Release(); in d3d12_deinit_screen() 732 screen->cmdqueue = nullptr; in d3d12_deinit_screen() 787 if (SUCCEEDED(screen->cmdqueue->QueryInterface(IID_PPV_ARGS(&sharing_contract)))) { in d3d12_flush_frontbuffer() 1280 IID_PPV_ARGS(&screen->cmdqueue)))) in d3d12_init_screen() 1285 IID_PPV_ARGS(&screen->cmdqueue)))) in d3d12_init_screen() 1296 if (FAILED(screen->cmdqueue->GetTimestampFrequency(×tamp_freq))) in d3d12_init_screen()
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D | d3d12_screen.h | 67 ID3D12CommandQueue *cmdqueue; member
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D | d3d12_fence.cpp | 105 if (FAILED(screen->cmdqueue->Signal(screen->fence, ret->value))) in d3d12_create_fence()
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D | d3d12_residency.cpp | 243 screen->cmdqueue->Wait(screen->residency_fence, screen->residency_fence_value); in d3d12_process_batch_residency()
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D | d3d12_batch.cpp | 225 screen->cmdqueue->ExecuteCommandLists(count_to_execute, to_execute); in d3d12_end_batch()
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D | d3d12_context.cpp | 2123 screen->cmdqueue->Signal(fence->cmdqueue_fence, fence->value); in d3d12_signal() 2132 screen->cmdqueue->Wait(fence->cmdqueue_fence, fence->value); in d3d12_wait()
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/third_party/mesa3d/src/microsoft/vulkan/ |
D | dzn_device.c | 440 ID3D12CommandQueue *cmdqueue; in dzn_physical_device_cache_caps() local 443 (void **)&cmdqueue); in dzn_physical_device_cache_caps() 446 ID3D12CommandQueue_GetTimestampFrequency(cmdqueue, &ts_freq); in dzn_physical_device_cache_caps() 448 ID3D12CommandQueue_Release(cmdqueue); in dzn_physical_device_cache_caps() 1742 if (value > 0 && FAILED(ID3D12CommandQueue_Wait(queue->cmdqueue, sync->fence, value))) in dzn_queue_sync_wait() 1763 if (FAILED(ID3D12CommandQueue_Signal(queue->cmdqueue, sync->fence, value))) in dzn_queue_sync_signal() 1790 if (FAILED(ID3D12CommandQueue_Wait(queue->cmdqueue, (*evt)->fence, 1))) in dzn_queue_submit() 1800 FAILED(ID3D12CommandQueue_Wait(queue->cmdqueue, query->fence, query->fence_value))) in dzn_queue_submit() 1819 ID3D12CommandQueue_ExecuteCommandLists(queue->cmdqueue, 1, cmdlists); in dzn_queue_submit() 1822 … if (FAILED(ID3D12CommandQueue_Signal(queue->cmdqueue, evt->event->fence, evt->value ? 1 : 0))) in dzn_queue_submit() [all …]
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D | dzn_private.h | 240 ID3D12CommandQueue *cmdqueue; member
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/third_party/mesa3d/src/microsoft/clc/ |
D | compute_test.cpp | 377 cmdqueue->ExecuteCommandLists(1, cmdlists); in execute_cmdlist() 379 cmdqueue->Signal(cmdqueue_fence, fence_value); in execute_cmdlist() 718 __uuidof(cmdqueue), in SetUp() 719 (void **)&cmdqueue))) in SetUp() 755 cmdqueue->Release(); in TearDown()
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D | compute_test.h | 343 ID3D12CommandQueue *cmdqueue; variable
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/third_party/python/Doc/library/ |
D | cmd.rst | 174 .. attribute:: Cmd.cmdqueue 176 A list of queued input lines. The cmdqueue list is checked in 242 reads the file and adds the recorded commands to the :attr:`cmdqueue` for 301 self.cmdqueue.extend(f.read().splitlines())
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/third_party/mesa3d/src/gallium/winsys/d3d12/wgl/ |
D | d3d12_wgl_framebuffer.cpp | 115 screen->base.cmdqueue, in d3d12_wgl_framebuffer_resize()
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