Searched refs:colCount (Results 1 – 8 of 8) sorted by relevance
/third_party/gptfdisk/ |
D | parttypes.cc | 585 int colCount = 1, lineCount = 1; in ShowAllTypes() local 605 if ((colCount % NUM_COLUMNS) == 0) { in ShowAllTypes() 618 colCount++; in ShowAllTypes()
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/third_party/icu/icu4c/source/test/intltest/ |
D | miscdtfm.cpp | 349 int32_t rowCount, colCount; in test4117335() local 350 const UnicodeString **zones = symbols->getZoneStrings(rowCount, colCount); in test4117335()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 262 int colCount = VariableColumnCount(varying.type); in getFragDataLocation() local 264 return varying.registerIndex + (rowCount > 1 ? colCount * subscript : subscript); in getFragDataLocation() 1244 int colCount = VariableColumnCount(transformFeedbackLinkedVaryings[index].type); in applyTransformFeedback() local 1245 int nbRegs = rowCount > 1 ? colCount * size : size; in applyTransformFeedback() 1246 int nbComponentsPerReg = rowCount > 1 ? rowCount : colCount; in applyTransformFeedback() 1247 int componentStride = rowCount * colCount * size; in applyTransformFeedback() 1277 int colCount = VariableColumnCount(transformFeedbackLinkedVaryings[index].type); in applyTransformFeedback() local 1278 int nbRegs = rowCount > 1 ? colCount * size : size; in applyTransformFeedback() 1279 int nbComponentsPerReg = rowCount > 1 ? rowCount : colCount; in applyTransformFeedback() 1284 totalComponents += rowCount * colCount * size; in applyTransformFeedback() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
D | vktRayQueryBuiltinTests.cpp | 3580 const deUint32 colCount = 4; in initAccelerationStructures() local 3586 tcu::Matrix<float, rowCount, colCount> m; in initAccelerationStructures() 3600 for (deUint32 colNdx = 0; colNdx < colCount; ++colNdx) in initAccelerationStructures() 3602 const deUint32 zNdx = rowNdx * colCount + colNdx; in initAccelerationStructures() 3796 const deUint32 colCount = 4; in initAccelerationStructures() local 3802 tcu::Matrix<float, rowCount, colCount> m; in initAccelerationStructures() 3816 for (deUint32 colNdx = 0; colNdx < colCount; ++colNdx) in initAccelerationStructures() 3818 const deUint32 zNdx = rowNdx * colCount + colNdx; in initAccelerationStructures()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/ |
D | vktRayQueryBuiltinTests.cpp | 3580 const deUint32 colCount = 4; in initAccelerationStructures() local 3586 tcu::Matrix<float, rowCount, colCount> m; in initAccelerationStructures() 3600 for (deUint32 colNdx = 0; colNdx < colCount; ++colNdx) in initAccelerationStructures() 3602 const deUint32 zNdx = rowNdx * colCount + colNdx; in initAccelerationStructures() 3796 const deUint32 colCount = 4; in initAccelerationStructures() local 3802 tcu::Matrix<float, rowCount, colCount> m; in initAccelerationStructures() 3816 for (deUint32 colNdx = 0; colNdx < colCount; ++colNdx) in initAccelerationStructures() 3818 const deUint32 zNdx = rowNdx * colCount + colNdx; in initAccelerationStructures()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
D | vktRayTracingBuiltinTests.cpp | 2139 const deUint32 colCount = 4; in expectedMatrixValuesBuffer() local 2162 tcu::Matrix<float, rowCount, colCount> m; in expectedMatrixValuesBuffer() 2172 for (deUint32 colNdx = 0; colNdx < colCount; ++colNdx) in expectedMatrixValuesBuffer() 2174 const deUint32 z = rowNdx * colCount + colNdx; in expectedMatrixValuesBuffer()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingBuiltinTests.cpp | 2139 const deUint32 colCount = 4; in expectedMatrixValuesBuffer() local 2162 tcu::Matrix<float, rowCount, colCount> m; in expectedMatrixValuesBuffer() 2172 for (deUint32 colNdx = 0; colNdx < colCount; ++colNdx) in expectedMatrixValuesBuffer() 2174 const deUint32 z = rowNdx * colCount + colNdx; in expectedMatrixValuesBuffer()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | glslang_wrapper_utils.cpp | 281 const uint8_t colCount = static_cast<uint8_t>(gl::VariableColumnCount(attribute.type)); in AssignAttributeLocations() local 283 const bool isMatrix = colCount > 1 && rowCount > 1; in AssignAttributeLocations() 285 const uint8_t componentCount = isMatrix ? rowCount : colCount; in AssignAttributeLocations() 286 const uint8_t locationCount = isMatrix ? colCount : rowCount; in AssignAttributeLocations()
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