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Searched refs:color1 (Results 1 – 25 of 159) sorted by relevance

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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/shaders/
DClear11.hlsl103 float4 color1 : SV_TARGET1;
118 float4 color1 : SV_TARGET1;
125 float4 color1 : SV_TARGET1;
133 float4 color1 : SV_TARGET1;
142 float4 color1 : SV_TARGET1;
152 float4 color1 : SV_TARGET1;
163 float4 color1 : SV_TARGET1;
175 float4 color1 : SV_TARGET1;
194 uint4 color1 : SV_TARGET1;
201 uint4 color1 : SV_TARGET1;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/shaders/
DClear11.hlsl103 float4 color1 : SV_TARGET1;
118 float4 color1 : SV_TARGET1;
125 float4 color1 : SV_TARGET1;
133 float4 color1 : SV_TARGET1;
142 float4 color1 : SV_TARGET1;
152 float4 color1 : SV_TARGET1;
163 float4 color1 : SV_TARGET1;
175 float4 color1 : SV_TARGET1;
194 uint4 color1 : SV_TARGET1;
201 uint4 color1 : SV_TARGET1;
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/third_party/openGLES/extensions/3DFX/
D3DFX_texture_compression_FXT1.txt203 mode[1:0] color1 color0 texel 31 to 16 texel 15 to 0
208 [125:121] red of color1
209 [120:116] green of color1
210 [115:111] blue of color1
221 In CC_HI format, mode = 00b, the 15-bit color1 (RGB555 format) and
224 converted color1 and color0 are then used to linearly interpolate 5
250 Color[1] = (5*color0[r,g,b] + color1[r,g,b] +3 )/6 alpha[1] = ffh
251 Color[2] = (4*color0[r,g,b] + 2*color1[r,g,b] +3 )/6 alpha[2] = ffh
252 Color[3] = (3*color0[r,g,b] + 3*color1[r,g,b] +3 )/6 alpha[3] = ffh
253 Color[4] = (2*color0[r,g,b] + 4*color1[r,g,b] +3 )/6 alpha[4] = ffh
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/third_party/skia/third_party/externals/opengl-registry/extensions/3DFX/
D3DFX_texture_compression_FXT1.txt203 mode[1:0] color1 color0 texel 31 to 16 texel 15 to 0
208 [125:121] red of color1
209 [120:116] green of color1
210 [115:111] blue of color1
221 In CC_HI format, mode = 00b, the 15-bit color1 (RGB555 format) and
224 converted color1 and color0 are then used to linearly interpolate 5
250 Color[1] = (5*color0[r,g,b] + color1[r,g,b] +3 )/6 alpha[1] = ffh
251 Color[2] = (4*color0[r,g,b] + 2*color1[r,g,b] +3 )/6 alpha[2] = ffh
252 Color[3] = (3*color0[r,g,b] + 3*color1[r,g,b] +3 )/6 alpha[3] = ffh
253 Color[4] = (2*color0[r,g,b] + 4*color1[r,g,b] +3 )/6 alpha[4] = ffh
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/third_party/gstreamer/gstplugins_good/gst/goom2k1/
Dlines.c31 guint32 color1; in goom_lines() local
35 unsigned char *color = 1 + (unsigned char *) &color1; in goom_lines()
40 color1 = 0x0000AA00; in goom_lines()
47 color1 = 0x00AA33DD; in goom_lines()
52 color1 = color2 = 0; in goom_lines()
78 p[plot] = color1; in goom_lines()
79 p[plot + 1] = color1; in goom_lines()
101 sin (z)))] = color1; in goom_lines()
/third_party/glslang/Test/
Dlink.multiBlocksInvalid.0.0.vert18 vec4 color1;
25 vec4 color1;
36 oColor = uC.color1 * getColor2();
37 oV.v1 = uC.color1 + uBufC.color1;
Dlink.multiBlocksValid.1.0.vert16 vec4 color1;
28 oColor = c.color1 * getColor2();
29 b.v1 = c.color1;
Dlink.multiAnonBlocksValid.0.0.vert22 vec4 color1;
34 oColor = color1 * getColor2();
35 v1 = color1;
Dlink.multiAnonBlocksInvalid.0.0.vert24 vec4 color1;
48 oColor = color1 * getColor2();
49 v1 = color1;
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DDepthStencilTest.cpp166 Vector4 color1(0.1f, 0.2f, 0.3f, 0.4f); in prepareSingleEmulatedWithPacked() local
167 GLColor color1RGB(color1); in prepareSingleEmulatedWithPacked()
169 glClearColor(color1[0], color1[1], color1[2], color1[3]); in prepareSingleEmulatedWithPacked()
189 GLColor color2RGB(Vector4(color2[0], color1[1], color2[2], color1[3])); in prepareSingleEmulatedWithPacked()
/third_party/glslang/Test/baseResults/
Dlink.multiBlocksInvalid.0.0.vert.out10 0:36 color1: direct index for structure (layout( column_major std140 offset=0) uniform 4-c…
11 …0) uniform block{layout( column_major std140 offset=0) uniform 4-component vector of float color1})
21 0:37 color1: direct index for structure (layout( column_major std140 offset=0) uniform 4-c…
22 …0) uniform block{layout( column_major std140 offset=0) uniform 4-component vector of float color1})
25 0:37 color1: direct index for structure (layout( column_major std430 offset=0) buffer 4-co…
26 …430) buffer block{layout( column_major std430 offset=0) buffer 4-component vector of float color1})
43 …0) uniform block{layout( column_major std140 offset=0) uniform 4-component vector of float color1})
44 …430) buffer block{layout( column_major std430 offset=0) buffer 4-component vector of float color1})
94 vertex stage: " vec4 color1"
101 vertex stage: " vec4 color1"
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Dlink.vk.pcNamingInvalid.0.0.vert.out10 0:18 color1: direct index for structure (layout( column_major std430 offset=128) uniform h…
11 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
22 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
27 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
39 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
48 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
53 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
69 0:18 color1: direct index for structure (layout( column_major std430 offset=128) uniform h…
70 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
81 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
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Dlink.multiBlocksValid.1.0.vert.out10 0:28 color1: direct index for structure (layout( column_major std140 offset=0) uniform 4-c…
11 …ayout( column_major std140 offset=0) uniform 4-component vector of float color1, layout( column_ma…
20 0:29 color1: direct index for structure (layout( column_major std140 offset=0) uniform 4-com…
21 …ayout( column_major std140 offset=0) uniform 4-component vector of float color1, layout( column_ma…
38 …ayout( column_major std140 offset=0) uniform 4-component vector of float color1, layout( column_ma…
52 …ayout( column_major std140 offset=0) uniform 4-component vector of float color1, layout( column_ma…
76 …ayout( column_major std140 offset=0) uniform 4-component vector of float color1, layout( column_ma…
104 0:28 color1: direct index for structure (layout( column_major std140 offset=0) uniform 4-c…
105 …ayout( column_major std140 offset=0) uniform 4-component vector of float color1, layout( column_ma…
114 0:29 color1: direct index for structure (layout( column_major std140 offset=0) uniform 4-com…
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Dlink.multiAnonBlocksValid.0.0.vert.out10 0:34 color1: direct index for structure (layout( column_major std140 offset=0) uniform 4-c…
11 …ayout( column_major std140 offset=0) uniform 4-component vector of float color1, layout( column_ma…
20 0:35 color1: direct index for structure (layout( column_major std140 offset=0) uniform 4-com…
21 …ayout( column_major std140 offset=0) uniform 4-component vector of float color1, layout( column_ma…
38 …ayout( column_major std140 offset=0) uniform 4-component vector of float color1, layout( column_ma…
52 …ayout( column_major std140 offset=0) uniform 4-component vector of float color1, layout( column_ma…
76 …ayout( column_major std140 offset=0) uniform 4-component vector of float color1, layout( column_ma…
95 0:34 color1: direct index for structure (layout( column_major std140 offset=0) uniform 4-c…
96 …ayout( column_major std140 offset=0) uniform 4-component vector of float color1, layout( column_ma…
105 0:35 color1: direct index for structure (layout( column_major std140 offset=0) uniform 4-com…
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Dlink.vk.pcNamingValid.0.0.vert.out10 0:18 color1: direct index for structure (layout( column_major std430 offset=128) uniform h…
11 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
22 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
27 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
39 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
48 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
53 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
71 0:18 color1: direct index for structure (layout( column_major std430 offset=128) uniform h…
72 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
83 …olumn_major std430 offset=128) uniform highp 4-component vector of float color1, layout( column_ma…
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/third_party/mesa3d/src/mesa/main/
Dtexcompress_s3tc_tmp.h60 const GLushort color1 = img_block_src[2] | (img_block_src[3] << 8); in dxt135_decode_imageblock() local
75 rgba[RCOMP] = UBYTE_TO_CHAN( EXP5TO8R(color1) ); in dxt135_decode_imageblock()
76 rgba[GCOMP] = UBYTE_TO_CHAN( EXP6TO8G(color1) ); in dxt135_decode_imageblock()
77 rgba[BCOMP] = UBYTE_TO_CHAN( EXP5TO8B(color1) ); in dxt135_decode_imageblock()
80 if ((dxt_type > 1) || (color0 > color1)) { in dxt135_decode_imageblock()
81 rgba[RCOMP] = UBYTE_TO_CHAN( ((EXP5TO8R(color0) * 2 + EXP5TO8R(color1)) / 3) ); in dxt135_decode_imageblock()
82 rgba[GCOMP] = UBYTE_TO_CHAN( ((EXP6TO8G(color0) * 2 + EXP6TO8G(color1)) / 3) ); in dxt135_decode_imageblock()
83 rgba[BCOMP] = UBYTE_TO_CHAN( ((EXP5TO8B(color0) * 2 + EXP5TO8B(color1)) / 3) ); in dxt135_decode_imageblock()
86 rgba[RCOMP] = UBYTE_TO_CHAN( ((EXP5TO8R(color0) + EXP5TO8R(color1)) / 2) ); in dxt135_decode_imageblock()
87 rgba[GCOMP] = UBYTE_TO_CHAN( ((EXP6TO8G(color0) + EXP6TO8G(color1)) / 2) ); in dxt135_decode_imageblock()
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/third_party/flutter/glfw/docs/
Dextra.less41 @tab-background-color1: @default-link-color;
42 @tab-background-color2: lighten(spin(@tab-background-color1, 10), 10%);
49 @table-background-color1: @tab-background-color1;
53 @toc-background-color1: hsl(0,0%,90%);
54 @toc-background-color2: lighten(@toc-background-color1, 5%);
204 background:linear-gradient(to bottom,@tab-background-color2 0%,@tab-background-color1 100%);
205 box-shadow:inset 0 0 32px @tab-background-color1;
206 text-shadow:0 -1px 1px darken(@tab-background-color1, 15%);
222 background:linear-gradient(to bottom,@table-background-color2 0%,@table-background-color1 100%);
223 box-shadow:inset 0 0 32px @table-background-color1;
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/third_party/ffmpeg/libavcodec/
Dtexturedsp.c42 uint16_t color1, in extract_color() argument
56 tmp = (color1 >> 11) * 255 + 16; in extract_color()
58 tmp = ((color1 & 0x07E0) >> 5) * 255 + 32; in extract_color()
60 tmp = (color1 & 0x001F) * 255 + 16; in extract_color()
63 if (dxtn || color0 > color1) { in extract_color()
91 uint16_t color1 = AV_RL16(block + 2); in dxt1_block_internal() local
94 extract_color(colors, color0, color1, 0, alpha); in dxt1_block_internal()
145 uint16_t color1 = AV_RL16(block + 10); in dxt3_block_internal() local
148 extract_color(colors, color0, color1, 1, 0); in dxt3_block_internal()
260 uint16_t color1 = AV_RL16(block + 10); in dxt5_block_internal() local
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/third_party/skia/third_party/externals/dng_sdk/source/
Ddng_negative.cpp2563 ColorKeyCode color1, in SetColorKeys() argument
2573 info.fCFAPlaneColor [1] = color1; in SetColorKeys()
2589 ColorKeyCode color1 = (ColorKeyCode) info.fCFAPlaneColor [1]; in SetBayerMosaic() local
2599 info.fCFAPattern [0] [0] = color1; in SetBayerMosaic()
2602 info.fCFAPattern [1] [1] = color1; in SetBayerMosaic()
2609 info.fCFAPattern [0] [1] = color1; in SetBayerMosaic()
2610 info.fCFAPattern [1] [0] = color1; in SetBayerMosaic()
2618 info.fCFAPattern [0] [1] = color1; in SetBayerMosaic()
2619 info.fCFAPattern [1] [0] = color1; in SetBayerMosaic()
2626 info.fCFAPattern [0] [0] = color1; in SetBayerMosaic()
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/third_party/python/Lib/turtledemo/
Dyinyang.py16 def yin(radius, color1, color2): argument
18 color("black", color1)
30 color(color1, color2)
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_texture_compression_s3tc.txt197 color1 = c1_lo + c1_hi * 256
200 color0 and color1 are 16-bit unsigned integers that are
217 RGB0, if color0 > color1 and code(x,y) == 0
218 RGB1, if color0 > color1 and code(x,y) == 1
219 (2*RGB0+RGB1)/3, if color0 > color1 and code(x,y) == 2
220 (RGB0+2*RGB1)/3, if color0 > color1 and code(x,y) == 3
222 RGB0, if color0 <= color1 and code(x,y) == 0
223 RGB1, if color0 <= color1 and code(x,y) == 1
224 (RGB0+RGB1)/2, if color0 <= color1 and code(x,y) == 2
225 BLACK, if color0 <= color1 and code(x,y) == 3
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/third_party/openGLES/extensions/NV/
DNV_texture_compression_s3tc.txt197 color1 = c1_lo + c1_hi * 256
200 color0 and color1 are 16-bit unsigned integers that are
217 RGB0, if color0 > color1 and code(x,y) == 0
218 RGB1, if color0 > color1 and code(x,y) == 1
219 (2*RGB0+RGB1)/3, if color0 > color1 and code(x,y) == 2
220 (RGB0+2*RGB1)/3, if color0 > color1 and code(x,y) == 3
222 RGB0, if color0 <= color1 and code(x,y) == 0
223 RGB1, if color0 <= color1 and code(x,y) == 1
224 (RGB0+RGB1)/2, if color0 <= color1 and code(x,y) == 2
225 BLACK, if color0 <= color1 and code(x,y) == 3
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/third_party/skia/tests/
DRectangleTextureTest.cpp65 GrColor color1 = GrColorPackRGBA(0x1, 0x2, 0x3, 0x4); in test_clear() local
67 sfc->clear(rect, SkPMColor4f::FromBytes_RGBA(color1)); in test_clear()
71 expectedBytes1[0] = GrColorUnpackR(color1); in test_clear()
72 expectedBytes1[1] = GrColorUnpackG(color1); in test_clear()
73 expectedBytes1[2] = GrColorUnpackB(color1); in test_clear()
74 expectedBytes1[3] = GrColorUnpackA(color1); in test_clear()
/third_party/flutter/skia/tests/
DRectangleTextureTest.cpp70 GrColor color1 = GrColorPackRGBA(0x1, 0x2, 0x3, 0x4); in test_clear() local
72 rtc->clear(&rect, SkPMColor4f::FromBytes_RGBA(color1), in test_clear()
77 expectedBytes1[0] = GrColorUnpackR(color1); in test_clear()
78 expectedBytes1[1] = GrColorUnpackG(color1); in test_clear()
79 expectedBytes1[2] = GrColorUnpackB(color1); in test_clear()
80 expectedBytes1[3] = GrColorUnpackA(color1); in test_clear()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DFramebufferFetchTest.cpp396 std::vector<GLColor> color1(kViewportWidth * kViewportHeight, GLColor::green); in MultipleRenderTargetTest() local
407 GL_UNSIGNED_BYTE, color1.data()); in MultipleRenderTargetTest()
450 std::vector<GLColor> color1(kViewportWidth * kViewportHeight, GLColor::green); in MultipleRenderTargetArrayTest() local
461 GL_UNSIGNED_BYTE, color1.data()); in MultipleRenderTargetArrayTest()
513 float color1[4] = {1.0f, 0.0f, 0.0f, 1.0f}; in MultipleDrawTest() local
515 glUniform4fv(colorLocation, 1, color1); in MultipleDrawTest()
694 std::vector<GLColor> color1(kViewportWidth * kViewportHeight, GLColor::green); in DrawNonFetchDrawFetchWithDifferentAttachmentsTest() local
701 GL_UNSIGNED_BYTE, color1.data()); in DrawNonFetchDrawFetchWithDifferentAttachmentsTest()
704 GL_UNSIGNED_BYTE, color1.data()); in DrawNonFetchDrawFetchWithDifferentAttachmentsTest()
749 GL_UNSIGNED_BYTE, color1.data()); in DrawNonFetchDrawFetchWithDifferentAttachmentsTest()
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