Searched refs:commandRecordingContext (Results 1 – 2 of 2) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | BufferD3D12.cpp | 163 CommandRecordingContext* commandRecordingContext; in Initialize() local 164 DAWN_TRY_ASSIGN(commandRecordingContext, in Initialize() 167 DAWN_TRY(ClearBuffer(commandRecordingContext, uint8_t(1u))); in Initialize() 175 CommandRecordingContext* commandRecordingContext; in Initialize() local 176 DAWN_TRY_ASSIGN(commandRecordingContext, in Initialize() 181 DAWN_TRY(ClearBuffer(commandRecordingContext, 0, clearOffset, clearSize)); in Initialize()
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D | DeviceD3D12.cpp | 463 CommandRecordingContext* commandRecordingContext; in CopyFromStagingToBuffer() local 464 DAWN_TRY_ASSIGN(commandRecordingContext, GetPendingCommandContext()); in CopyFromStagingToBuffer() 470 commandRecordingContext, destinationOffset, size)); in CopyFromStagingToBuffer() 473 CopyFromStagingToBufferImpl(commandRecordingContext, source, sourceOffset, destination, in CopyFromStagingToBuffer()
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