Searched refs:comp_last_x (Results 1 – 3 of 3) sorted by relevance
57 gint16 comp_last_x = state->comp_right; in gstspu_blend_comp_buffers() local59 if (comp_last_x < state->comp_left) in gstspu_blend_comp_buffers()79 uv_end = (comp_last_x + 1) / 2; in gstspu_blend_comp_buffers()
377 MAX (state->vobsub.comp_last_x[0], state->vobsub.comp_last_x[1]); in gstspu_vobsub_blend_comp_buffers()393 state->vobsub.comp_last_x[0] = -1; in gstspu_vobsub_clear_comp_buffers()394 state->vobsub.comp_last_x[1] = -1; in gstspu_vobsub_clear_comp_buffers()572 state->vobsub.comp_last_x_ptr = state->vobsub.comp_last_x + 1; in gstspu_vobsub_render()599 state->vobsub.comp_last_x_ptr = state->vobsub.comp_last_x; in gstspu_vobsub_render()611 state->vobsub.comp_last_x_ptr = state->vobsub.comp_last_x + 1; in gstspu_vobsub_render()641 state->vobsub.comp_last_x_ptr = state->vobsub.comp_last_x; in gstspu_vobsub_render()
84 gint16 comp_last_x[2]; /* Maximum X values we rendered into the comp buffer (odd & even) */ member