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Searched refs:compile_shader (Results 1 – 25 of 125) sorted by relevance

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/third_party/mesa3d/src/compiler/glsl/tests/
Dlower_precision_test.py2280 def compile_shader(standalone_compiler, source): function
2293 ir = compile_shader(standalone_compiler, test.source)
/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11shader.cpp90 compile_shader (GstD3D11Device * device, const gchar * shader_source, in compile_shader() function
170 if (!compile_shader (device, source, TRUE, &ps_blob)) { in gst_d3d11_create_pixel_shader()
206 if (!compile_shader (device, source, FALSE, &vs_blob)) { in gst_d3d11_create_vertex_shader()
/third_party/mesa3d/src/asahi/compiler/
Dcmdline.c85 compile_shader(char **argv) in compile_shader() function
219 compile_shader(&argv[2]); in main()
/third_party/mesa3d/src/panfrost/bifrost/
Dcmdline.c118 compile_shader(int stages, char **files) in compile_shader() function
335 compile_shader(argc - optind - 1, &argv[optind + 1]); in main()
/third_party/mesa3d/src/gallium/drivers/panfrost/
Dpan_screen.h92 void (*compile_shader)(nir_shader *s, member
Dpan_assemble.c98 screen->vtbl.compile_shader(s, &inputs, &binary, &state->info); in panfrost_shader_compile()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl3cGLSLnoperspectiveTests.cpp42 void compile_shader(deqp::Context& context, glw::GLuint shader_id, const glw::GLchar* shader_code) in compile_shader() function
110 compile_shader(context, id, code); in prepare_shader()
/third_party/cef/tests/cefclient/browser/
Dosr_d3d11_win.cc648 std::shared_ptr<ID3DBlob> Device::compile_shader(const std::string& source_code, in compile_shader() function in client::d3d11::Device
749 const auto vs_blob = compile_shader(vertex_code, vertex_entry, vertex_model); in create_effect()
773 const auto ps_blob = compile_shader(pixel_code, pixel_entry, pixel_model); in create_effect()
Dosr_d3d11_win.h123 std::shared_ptr<ID3DBlob> compile_shader(const std::string& source_code,
/third_party/mesa3d/src/compiler/glsl/
Dstandalone.cpp380 compile_shader(struct gl_context *ctx, struct gl_shader *shader) in compile_shader() function
497 compile_shader(ctx, shader); in standalone_compile_shader()
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.2.x/src/
Dgles2-gtf-master.txt1056 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_vert
1057 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_frag
1058 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_vert
1059 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_frag
1060 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_vert
1061 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_frag
1062 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_invalid_handle
1063 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_program_handle
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.4.x/
Dgles2-gtf-master.txt1072 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_vert
1073 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_frag
1074 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_vert
1075 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_frag
1076 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_vert
1077 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_frag
1078 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_invalid_handle
1079 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_program_handle
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.3.x/
Dgles2-gtf-master.txt1056 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_vert
1057 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_frag
1058 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_vert
1059 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_frag
1060 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_vert
1061 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_frag
1062 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_invalid_handle
1063 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_program_handle
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.4.x/src/
Dgles2-gtf-master.txt1072 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_vert
1073 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_frag
1074 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_vert
1075 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_frag
1076 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_vert
1077 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_frag
1078 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_invalid_handle
1079 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_program_handle
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.3.x/src/
Dgles2-gtf-master.txt1056 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_vert
1057 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_frag
1058 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_vert
1059 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_frag
1060 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_vert
1061 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_frag
1062 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_invalid_handle
1063 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_program_handle
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.2.x/
Dgles2-gtf-master.txt1056 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_vert
1057 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_frag
1058 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_vert
1059 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_frag
1060 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_vert
1061 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_frag
1062 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_invalid_handle
1063 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_program_handle
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gl/khronos_mustpass/main/
Dgl31-gtf-master.txt1065 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_vert
1066 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_frag
1067 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert
1068 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag
1069 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert
1070 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag
1071 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_invalid_handle
1072 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_program_handle
Dgl30-gtf-master.txt1065 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_vert
1066 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_frag
1067 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert
1068 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag
1069 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert
1070 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag
1071 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_invalid_handle
1072 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_program_handle
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.1.x/
Dgl30-gtf-master.txt1065 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_vert
1066 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_frag
1067 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert
1068 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag
1069 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert
1070 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag
1071 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_invalid_handle
1072 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_program_handle
Dgl31-gtf-master.txt1065 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_vert
1066 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_frag
1067 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert
1068 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag
1069 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert
1070 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag
1071 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_invalid_handle
1072 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_program_handle
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/
Dgl31-gtf-master.txt1065 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_vert
1066 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_frag
1067 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert
1068 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag
1069 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert
1070 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag
1071 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_invalid_handle
1072 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_program_handle
Dgl30-gtf-master.txt1065 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_vert
1066 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_frag
1067 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert
1068 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag
1069 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert
1070 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag
1071 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_invalid_handle
1072 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_program_handle
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/src/
Dgl31-gtf-master.txt1065 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_vert
1066 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_frag
1067 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert
1068 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag
1069 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert
1070 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag
1071 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_invalid_handle
1072 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_program_handle
Dgl30-gtf-master.txt1065 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_vert
1066 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_frag
1067 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert
1068 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag
1069 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert
1070 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag
1071 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_invalid_handle
1072 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_program_handle
/third_party/mesa3d/src/freedreno/vulkan/
Dtu_clear_blit.c635 compile_shader(struct tu_device *dev, struct nir_shader *nir, in compile_shader() function
673 compile_shader(dev, build_blit_vs_shader(), 3, &offset, GLOBAL_SH_VS_BLIT); in tu_init_clear_blit_shaders()
674 compile_shader(dev, build_clear_vs_shader(), 2, &offset, GLOBAL_SH_VS_CLEAR); in tu_init_clear_blit_shaders()
675 compile_shader(dev, build_blit_fs_shader(false), 0, &offset, GLOBAL_SH_FS_BLIT); in tu_init_clear_blit_shaders()
676 compile_shader(dev, build_blit_fs_shader(true), 0, &offset, GLOBAL_SH_FS_BLIT_ZSCALE); in tu_init_clear_blit_shaders()
677 compile_shader(dev, build_ms_copy_fs_shader(), 0, &offset, GLOBAL_SH_FS_COPY_MS); in tu_init_clear_blit_shaders()
680 compile_shader(dev, build_clear_fs_shader(num_rts), num_rts, &offset, in tu_init_clear_blit_shaders()

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