/third_party/mesa3d/src/compiler/glsl/tests/ |
D | lower_precision_test.py | 2280 def compile_shader(standalone_compiler, source): function 2293 ir = compile_shader(standalone_compiler, test.source)
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/third_party/gstreamer/gstplugins_bad/sys/d3d11/ |
D | gstd3d11shader.cpp | 90 compile_shader (GstD3D11Device * device, const gchar * shader_source, in compile_shader() function 170 if (!compile_shader (device, source, TRUE, &ps_blob)) { in gst_d3d11_create_pixel_shader() 206 if (!compile_shader (device, source, FALSE, &vs_blob)) { in gst_d3d11_create_vertex_shader()
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/third_party/mesa3d/src/asahi/compiler/ |
D | cmdline.c | 85 compile_shader(char **argv) in compile_shader() function 219 compile_shader(&argv[2]); in main()
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/third_party/mesa3d/src/panfrost/bifrost/ |
D | cmdline.c | 118 compile_shader(int stages, char **files) in compile_shader() function 335 compile_shader(argc - optind - 1, &argv[optind + 1]); in main()
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/third_party/mesa3d/src/gallium/drivers/panfrost/ |
D | pan_screen.h | 92 void (*compile_shader)(nir_shader *s, member
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D | pan_assemble.c | 98 screen->vtbl.compile_shader(s, &inputs, &binary, &state->info); in panfrost_shader_compile()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl3cGLSLnoperspectiveTests.cpp | 42 void compile_shader(deqp::Context& context, glw::GLuint shader_id, const glw::GLchar* shader_code) in compile_shader() function 110 compile_shader(context, id, code); in prepare_shader()
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/third_party/cef/tests/cefclient/browser/ |
D | osr_d3d11_win.cc | 648 std::shared_ptr<ID3DBlob> Device::compile_shader(const std::string& source_code, in compile_shader() function in client::d3d11::Device 749 const auto vs_blob = compile_shader(vertex_code, vertex_entry, vertex_model); in create_effect() 773 const auto ps_blob = compile_shader(pixel_code, pixel_entry, pixel_model); in create_effect()
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D | osr_d3d11_win.h | 123 std::shared_ptr<ID3DBlob> compile_shader(const std::string& source_code,
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/third_party/mesa3d/src/compiler/glsl/ |
D | standalone.cpp | 380 compile_shader(struct gl_context *ctx, struct gl_shader *shader) in compile_shader() function 497 compile_shader(ctx, shader); in standalone_compile_shader()
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.2.x/src/ |
D | gles2-gtf-master.txt | 1056 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_vert 1057 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_frag 1058 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_vert 1059 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_frag 1060 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_vert 1061 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_frag 1062 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_invalid_handle 1063 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_program_handle
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.4.x/ |
D | gles2-gtf-master.txt | 1072 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_vert 1073 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_frag 1074 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_vert 1075 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_frag 1076 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_vert 1077 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_frag 1078 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_invalid_handle 1079 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_program_handle
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.3.x/ |
D | gles2-gtf-master.txt | 1056 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_vert 1057 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_frag 1058 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_vert 1059 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_frag 1060 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_vert 1061 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_frag 1062 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_invalid_handle 1063 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_program_handle
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.4.x/src/ |
D | gles2-gtf-master.txt | 1072 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_vert 1073 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_frag 1074 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_vert 1075 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_frag 1076 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_vert 1077 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_frag 1078 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_invalid_handle 1079 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_program_handle
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.3.x/src/ |
D | gles2-gtf-master.txt | 1056 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_vert 1057 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_frag 1058 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_vert 1059 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_frag 1060 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_vert 1061 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_frag 1062 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_invalid_handle 1063 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_program_handle
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.2.x/ |
D | gles2-gtf-master.txt | 1056 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_vert 1057 GTF-GLES2.gtf.GL2Tests.compile_shader.successful_compile_frag 1058 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_vert 1059 GTF-GLES2.gtf.GL2Tests.compile_shader.unsuccessful_compile_frag 1060 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_vert 1061 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_emptyhandle_frag 1062 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_invalid_handle 1063 GTF-GLES2.gtf.GL2Tests.compile_shader.compile_program_handle
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gl/khronos_mustpass/main/ |
D | gl31-gtf-master.txt | 1065 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_vert 1066 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_frag 1067 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert 1068 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag 1069 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert 1070 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag 1071 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_invalid_handle 1072 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_program_handle
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D | gl30-gtf-master.txt | 1065 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_vert 1066 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_frag 1067 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert 1068 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag 1069 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert 1070 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag 1071 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_invalid_handle 1072 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_program_handle
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.1.x/ |
D | gl30-gtf-master.txt | 1065 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_vert 1066 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_frag 1067 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert 1068 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag 1069 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert 1070 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag 1071 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_invalid_handle 1072 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_program_handle
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D | gl31-gtf-master.txt | 1065 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_vert 1066 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_frag 1067 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert 1068 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag 1069 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert 1070 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag 1071 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_invalid_handle 1072 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_program_handle
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/ |
D | gl31-gtf-master.txt | 1065 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_vert 1066 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_frag 1067 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert 1068 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag 1069 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert 1070 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag 1071 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_invalid_handle 1072 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_program_handle
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D | gl30-gtf-master.txt | 1065 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_vert 1066 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_frag 1067 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert 1068 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag 1069 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert 1070 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag 1071 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_invalid_handle 1072 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_program_handle
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/src/ |
D | gl31-gtf-master.txt | 1065 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_vert 1066 GTF-GL31.gtf21.GL2Tests.compile_shader.successful_compile_frag 1067 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert 1068 GTF-GL31.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag 1069 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert 1070 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag 1071 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_invalid_handle 1072 GTF-GL31.gtf21.GL2Tests.compile_shader.compile_program_handle
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D | gl30-gtf-master.txt | 1065 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_vert 1066 GTF-GL30.gtf21.GL2Tests.compile_shader.successful_compile_frag 1067 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_vert 1068 GTF-GL30.gtf21.GL2Tests.compile_shader.unsuccessful_compile_frag 1069 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_vert 1070 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_emptyhandle_frag 1071 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_invalid_handle 1072 GTF-GL30.gtf21.GL2Tests.compile_shader.compile_program_handle
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/third_party/mesa3d/src/freedreno/vulkan/ |
D | tu_clear_blit.c | 635 compile_shader(struct tu_device *dev, struct nir_shader *nir, in compile_shader() function 673 compile_shader(dev, build_blit_vs_shader(), 3, &offset, GLOBAL_SH_VS_BLIT); in tu_init_clear_blit_shaders() 674 compile_shader(dev, build_clear_vs_shader(), 2, &offset, GLOBAL_SH_VS_CLEAR); in tu_init_clear_blit_shaders() 675 compile_shader(dev, build_blit_fs_shader(false), 0, &offset, GLOBAL_SH_FS_BLIT); in tu_init_clear_blit_shaders() 676 compile_shader(dev, build_blit_fs_shader(true), 0, &offset, GLOBAL_SH_FS_BLIT_ZSCALE); in tu_init_clear_blit_shaders() 677 compile_shader(dev, build_ms_copy_fs_shader(), 0, &offset, GLOBAL_SH_FS_COPY_MS); in tu_init_clear_blit_shaders() 680 compile_shader(dev, build_clear_fs_shader(num_rts), num_rts, &offset, in tu_init_clear_blit_shaders()
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